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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,011 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST LAN

193.138.7.201:28015 checked 9d ago

Release date
Next release
In five minutes (21:10 UTC)
Source
Live server queries
Server address
193.138.7.201:28015
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,326

top 69%

Last wipe

11d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,326 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on TEST LAN

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct18 Oct22 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 07:00 UTC11d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST LAN

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST LAN

What the server publishes and what was recorded

Address193.138.7.201:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 07:00 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average195 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average114 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average12 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average21 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average27 / 225

10. Quick answers

From the figures on this page.

Wipe schedule

When does TEST LAN wipe, and how often?

Too few wipes of TEST LAN are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 11 days 18 hours.

On TEST LAN, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of TEST LAN?

The latest count records TEST LAN as offline, last seen 9 days 4 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 6 October 2026.

What location has been recorded for TEST LAN?

A region is not published by TEST LAN. Rust Census does not look up where the machine stands; it shows where a server says it is. 193.138.7.201:28015 is its address.

On which Rust version does TEST LAN operate?

Rust network protocol 2634 and build 167781 on Windows is the version TEST LAN runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does TEST LAN carry?

TEST LAN is offline at present; its last recording was 9 days 4 hours ago.

In the rankings of Rust servers, where is TEST LAN placed?

The rank for TEST LAN is #15,326 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry TEST LAN?

These Rust Census lists include TEST LAN: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on TEST LAN: what do they indicate?

These are the tags TEST LAN publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for TEST LAN?

A procedural map runs on TEST LAN, generated by the game.

On TEST LAN, what rules and settings are in force?

No gather rate is recorded for TEST LAN in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join TEST LAN?

You can open the console in Rust with F1 and enter client.connect 193.138.7.201:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.