Statistical profileOffline
LOCAL TEST SERVER - NO EAC
193.138.245.204:28015 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#14,474
top 66%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #14,474 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on LOCAL TEST SERVER - NO EAC
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:40 UTC22d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of LOCAL TEST SERVER - NO EAC
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LOCAL TEST SERVER - NO EAC
What the server publishes and what was recorded
| Address | 193.138.245.204:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 17:40 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 42 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 31 on average | 43 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 23 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 11 / 150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 15 / 200 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 6 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does LOCAL TEST SERVER - NO EAC wipe, and how often?
With too few wipes of LOCAL TEST SERVER - NO EAC on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 22 days.
About the server
How reliable is LOCAL TEST SERVER - NO EAC, and is it online now?
LOCAL TEST SERVER - NO EAC is offline at the time of this release; it was last seen 17 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 27 September 2026.
What location has been recorded for LOCAL TEST SERVER - NO EAC?
No region is given by LOCAL TEST SERVER - NO EAC. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 193.138.245.204:28015 is its address.
Which Rust version is LOCAL TEST SERVER - NO EAC running?
The version in use on LOCAL TEST SERVER - NO EAC is Rust network protocol 2634 and build 166652 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on LOCAL TEST SERVER - NO EAC?
At this release LOCAL TEST SERVER - NO EAC is offline, having last been seen 17 days ago.
What position does LOCAL TEST SERVER - NO EAC hold in the server rankings?
The rank for LOCAL TEST SERVER - NO EAC is #14,474 on seven-day player hours, in the top 66% of ranked servers.
Tag details
On Rust Census, which lists and filters carry LOCAL TEST SERVER - NO EAC?
Included in these Rust Census lists is LOCAL TEST SERVER - NO EAC: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What is meant by each tag shown on LOCAL TEST SERVER - NO EAC?
gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world are the tags LOCAL TEST SERVER - NO EAC publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for LOCAL TEST SERVER - NO EAC?
LOCAL TEST SERVER - NO EAC runs a procedural map, which the game generates.
On LOCAL TEST SERVER - NO EAC, what rules and settings are in force?
The name of LOCAL TEST SERVER - NO EAC carries no gather rate. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.
Connecting
What steps are needed to join LOCAL TEST SERVER - NO EAC?
Enter client.connect 193.138.245.204:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp4 | Max players 4 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.