Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,751 players on 11,890 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LOCAL TEST SERVER - NO EAC

193.138.245.204:28015 checked 17d ago

pve
Release date
Next release
In five minutes (17:55 UTC)
Source
Live server queries
Server address
193.138.245.204:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#14,474

top 66%

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #14,474 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on LOCAL TEST SERVER - NO EAC

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct12 Oct15 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:40 UTC22d ago – – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LOCAL TEST SERVER - NO EAC

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LOCAL TEST SERVER - NO EAC

What the server publishes and what was recorded

Address193.138.245.204:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 17:40 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average42 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average43 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average23 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average11 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average15 / 200
JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average6 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does LOCAL TEST SERVER - NO EAC wipe, and how often?

With too few wipes of LOCAL TEST SERVER - NO EAC on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 22 days.

About the server

How reliable is LOCAL TEST SERVER - NO EAC, and is it online now?

LOCAL TEST SERVER - NO EAC is offline at the time of this release; it was last seen 17 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 27 September 2026.

What location has been recorded for LOCAL TEST SERVER - NO EAC?

No region is given by LOCAL TEST SERVER - NO EAC. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 193.138.245.204:28015 is its address.

Which Rust version is LOCAL TEST SERVER - NO EAC running?

The version in use on LOCAL TEST SERVER - NO EAC is Rust network protocol 2634 and build 166652 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on LOCAL TEST SERVER - NO EAC?

At this release LOCAL TEST SERVER - NO EAC is offline, having last been seen 17 days ago.

What position does LOCAL TEST SERVER - NO EAC hold in the server rankings?

The rank for LOCAL TEST SERVER - NO EAC is #14,474 on seven-day player hours, in the top 66% of ranked servers.

Tag details

On Rust Census, which lists and filters carry LOCAL TEST SERVER - NO EAC?

Included in these Rust Census lists is LOCAL TEST SERVER - NO EAC: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is meant by each tag shown on LOCAL TEST SERVER - NO EAC?

gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world are the tags LOCAL TEST SERVER - NO EAC publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for LOCAL TEST SERVER - NO EAC?

LOCAL TEST SERVER - NO EAC runs a procedural map, which the game generates.

On LOCAL TEST SERVER - NO EAC, what rules and settings are in force?

The name of LOCAL TEST SERVER - NO EAC carries no gather rate. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.

Connecting

What steps are needed to join LOCAL TEST SERVER - NO EAC?

Enter client.connect 193.138.245.204:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players 4 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.