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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 31,880 players on 11,622 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LOCAL TEST SERVER - NO EAC

193.138.245.201:28015 checked 15d ago

pve
Release date
Next release
In five minutes (11:00 UTC)
Source
Live server queries
Server address
193.138.245.201:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,375

top 71%

Last wipe

21d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,375 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on LOCAL TEST SERVER - NO EAC

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of LOCAL TEST SERVER - NO EAC

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LOCAL TEST SERVER - NO EAC

What the server publishes and what was recorded

Address193.138.245.201:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 17:40 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average33 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average4 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average31 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average29 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average17 / 150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for LOCAL TEST SERVER - NO EAC: what is it?

With too few wipes of LOCAL TEST SERVER - NO EAC on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 21 days 11 hours have passed since this world was made.

Server record

How reliable is LOCAL TEST SERVER - NO EAC, and is it online now?

LOCAL TEST SERVER - NO EAC is offline at the time of this release; it was last seen 15 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 October 2026.

Which location does LOCAL TEST SERVER - NO EAC run from?

No region is given by LOCAL TEST SERVER - NO EAC. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 193.138.245.201:28015 is its address.

What version of Rust has been recorded on LOCAL TEST SERVER - NO EAC?

Rust network protocol 2634 and build 166652 on Windows is the version LOCAL TEST SERVER - NO EAC runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on LOCAL TEST SERVER - NO EAC?

At this release LOCAL TEST SERVER - NO EAC is offline, having last been seen 15 days 18 hours ago.

How does LOCAL TEST SERVER - NO EAC compare with other servers in the rankings?

For seven-day player hours, LOCAL TEST SERVER - NO EAC is ranked #15,375, placing it in the top 71% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry LOCAL TEST SERVER - NO EAC?

The Rust Census lists that LOCAL TEST SERVER - NO EAC fits are: Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meanings do the tags on LOCAL TEST SERVER - NO EAC carry?

Read by the game's server browser, LOCAL TEST SERVER - NO EAC publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on LOCAL TEST SERVER - NO EAC?

A procedural map runs on LOCAL TEST SERVER - NO EAC, generated by the game.

What settings and rules have been listed for LOCAL TEST SERVER - NO EAC?

No gather rate is recorded for LOCAL TEST SERVER - NO EAC in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.

How to join

What is the way to join LOCAL TEST SERVER - NO EAC?

Enter client.connect 193.138.245.201:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players The server holds 4 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.