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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,580 players on 11,733 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Schakalaka

EU 193.135.10.247:15025 checked 9m ago

moddedcarbon
Release date
Next release
In five minutes (00:00 UTC)
Source
Live server queries
Server address
193.135.10.247:15025
First recorded
7 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,262

top 69% · #2531 in EU

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • It ranks #15,262 of all ranked servers, the top 69%, and #2531 in EU, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on Schakalaka

Players now and over time, UTC

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608001:0010:0020:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

3

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:05 UTC16d ago 3 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Schakalaka

1500 · seed 730333365

Map of Schakalaka

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed730333365
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Schakalaka

What the server publishes and what was recorded

Address193.135.10.247:15025
RegionEU
Max players20
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 19:37 UTC
Hostname–
First seen7 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average16 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average48 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average218 / 260
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Schakalaka: what is it?

Too few wipes of Schakalaka are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 16 days 4 hours have passed since this world was made.

What should you expect on wipe day at Schakalaka?

An average of 3 players attended at peak across recent wipes. On the latest wipe, 25 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of Schakalaka?

Schakalaka is online at the time of this release. About 11 days 4 hours ago is when it last restarted, according to the uptime it reports. A total of 143 of 168 hours were up over 7 full days, which is 85% of the time. It was first seen by Rust Census on 7 October 2026.

Does Schakalaka hold a steady frame rate and connection?

Average server fps over the last 48 hours was 60, with a low of 60. Buildings, deployables and everything else in the world took the entity count to 9,087. Memory use reached 2,244 MB at its peak. Players feel low fps and a rising entity count as lag.

Which location does Schakalaka run from?

In Europe Schakalaka lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 193.135.10.247:15025 it is addressed.

What version of Rust has been recorded on Schakalaka?

This release lists Schakalaka on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Schakalaka?

The present count is 0 players on Schakalaka, out of 20 slots. This release gives a seven-day average of 0 players.

What position does Schakalaka hold in the server rankings?

For seven-day player hours Schakalaka is ranked #15,262 and #2,531 in Europe, placing it in the top 69% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Schakalaka?

These Rust Census lists include Schakalaka: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Schakalaka: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): The server browser files this server under Europe are the tags Schakalaka publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Schakalaka?

The procedural map on Schakalaka is generated by the game, measures 1,500 and carries seed 730333365. The same size and seed produce the same map; RustMaps shows it from this page.

How is Schakalaka configured, and what rules does it keep?

The name of Schakalaka carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to Schakalaka?

You can open the console in Rust with F1 and enter client.connect 193.135.10.247:15025; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players The server holds 20 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.