Statistical profileOffline
5kProc
193.116.104.43:28015 checked 28d ago
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1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,508
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #16,508 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on 5kProc
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, and #655 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 5kProc
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 5kProc
What the server publishes and what was recorded
| Address | 193.116.104.43:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 13:32 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 66 on average | 62 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 39 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 16 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 1 / 100 |
| [红牛五倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 7 / 200 |
| [红果十倍]10.30日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 7 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does 5kProc wipe, and how often?
With too few wipes of 5kProc on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 28 days 4 hours.
Server record
Is 5kProc up, and how well has it held up?
Last seen 28 days 3 hours ago, 5kProc is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 1 October 2026.
In which location is 5kProc based?
No region is published by 5kProc. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 193.116.104.43:28015 it is addressed.
On which Rust version does 5kProc operate?
Rust network protocol 2633 and build 165217 on Windows is the version 5kProc runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for 5kProc?
At this release 5kProc is offline, having last been seen 28 days 3 hours ago.
What position does 5kProc hold in the server rankings?
The rank for 5kProc is #16,508 on seven-day player hours, in the top 70% of ranked servers. The server stands at #655 among quad servers.
Tags, lists
Where does 5kProc appear among the Rust Census lists and filters?
Included in these Rust Census lists is 5kProc: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What is meant by each tag shown on 5kProc?
These are the tags 5kProc publishes for the game's server browser to read: gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp2 (Max players): 2 slots are available; ts4 (Group limit): The limit is 4 players per team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on 5kProc?
The game generates the procedural map on 5kProc.
What settings and rules have been listed for 5kProc?
No gather rate is recorded for 5kProc in its name. 4 players is the cap for a group (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join 5kProc?
You can open the console in Rust with F1 and enter client.connect 193.116.104.43:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4
Game
gmsoftcore | Game mode This is softcore, which runs on an easier ruleset. |
|---|---|
mp2 | Max players 2 slots are available. |
ts4 | Group limit The limit is 4 players per team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.