Statistical profileOffline
IGOR's Home Server
193.109.144.94:28015 checked 5d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#10,325
top 46%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,325 of all ranked servers, the top 46%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on IGOR's Home Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:53 UTC25d ago | 1 | – | running | 0 |
| Sat 3 Oct, 20:32 UTC26d ago | 1 | – | 0.9 days | 0 |
| Sat 3 Oct, 12:49 UTC26d ago | 1 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of IGOR's Home Server
4500 · seed 1234567
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1234567 |
8. Server characteristics
Table 3: Characteristics of IGOR's Home Server
What the server publishes and what was recorded
| Address | 193.109.144.94:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 17:53 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 215 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 286 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 766 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 46 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 873 / 950 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 704 / 800 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on IGOR's Home Server?
No next wipe can be predicted for IGOR's Home Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 25 days 3 hours ago.
How is wipe day run on IGOR's Home Server?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server record
How reliable is IGOR's Home Server, and is it online now?
The latest count records IGOR's Home Server as offline, last seen 5 days 2 hours ago. A total of 4 of 168 hours were up over 7 full days, which is 2% of the time. First recorded by Rust Census on 30 September 2026.
In which location is IGOR's Home Server based?
No region is given by IGOR's Home Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 193.109.144.94:28015 it is addressed.
Which Rust version is IGOR's Home Server running?
This release lists IGOR's Home Server on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does IGOR's Home Server carry?
At this release IGOR's Home Server is offline, having last been seen 5 days 2 hours ago. Averaged over seven days: 1 players, with a peak of 1.
In the rankings of Rust servers, where is IGOR's Home Server placed?
For seven-day player hours, IGOR's Home Server is ranked #10,325, placing it in the top 46% of all ranked servers.
Tag details
Which Rust Census filters and lists cover IGOR's Home Server?
These Rust Census lists include IGOR's Home Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on IGOR's Home Server: what do they indicate?
Read by the game's server browser, IGOR's Home Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on IGOR's Home Server?
IGOR's Home Server runs a procedural map of size 4,500 with seed 1234567, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is IGOR's Home Server configured, and what rules does it keep?
No gather rate is given in the name of IGOR's Home Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join IGOR's Home Server?
Enter client.connect 193.109.144.94:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.