Statistical profileOffline
WSDRustDeadHorse
EU 193.107.149.243:28015 checked 6d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#9,133
top 41% · #2199 in EU
Last wipe
26d ago
monthly schedule
Next wipe
8d 16h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #9,133 of all ranked servers, the top 41%, and #2199 in EU, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on WSDRustDeadHorse
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Wipe-day peak
5
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 16h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 16h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 42 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW26d ago | 5 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of WSDRustDeadHorse
6000 · seed 816590029
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 6000 |
| Seed | 816590029 |
8. Server characteristics
Table 4: Characteristics of WSDRustDeadHorse
What the server publishes and what was recorded
| Address | 193.107.149.243:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 21:01 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 117 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 87 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 187 on average | 49 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 157 on average | 88 / 400 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 132 on average | 16 / 300 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 129 on average | 61 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on WSDRustDeadHorse?
A monthly force wipe is the sole occasion on which WSDRustDeadHorse wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 26 days 5 hours ago. The tags list a wipe schedule of one month.
On WSDRustDeadHorse, what happens on wipe day?
Recent wipes drew an average peak of 5 players. On the latest wipe, 42 hours passed before the crowd peaked.
About the server
How reliable is WSDRustDeadHorse, and is it online now?
WSDRustDeadHorse is offline at the time of this release; it was last seen 6 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 16 of them, or 10%. First recorded by Rust Census on 13 September 2026.
What location has been recorded for WSDRustDeadHorse?
Its EU tag is how WSDRustDeadHorse lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 193.107.149.243:28015 it is addressed.
Which Rust version is WSDRustDeadHorse running?
This release lists WSDRustDeadHorse on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on WSDRustDeadHorse?
At this release WSDRustDeadHorse is offline, having last been seen 6 days 10 hours ago. This release records a seven-day average of 0 players and a peak of 2.
In the rankings of Rust servers, where is WSDRustDeadHorse placed?
For seven-day player hours WSDRustDeadHorse is ranked #9,133 and #2,199 in Europe, placing it in the top 41% of all ranked servers.
Tags, lists
Where does WSDRustDeadHorse appear among the Rust Census lists and filters?
The Rust Census lists that WSDRustDeadHorse fits are: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on WSDRustDeadHorse?
These are the tags WSDRustDeadHorse publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on WSDRustDeadHorse?
WSDRustDeadHorse runs a procedural map of size 6,000 with seed 816590029, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is WSDRustDeadHorse configured, and what rules does it keep?
No gather rate is recorded for WSDRustDeadHorse in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to WSDRustDeadHorse?
You can open the console in Rust with F1 and enter client.connect 193.107.149.243:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://customsite.com/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.