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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,053 players on 11,621 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

193.106.108.208:28015 checked 2d ago

Release date
Next release
In five minutes (20:55 UTC)
Source
Live server queries
Server address
193.106.108.208:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

1

peak 1

Rank

#7,977

top 36%

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #7,977 of all ranked servers, the top 36%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep16 Oct20 Oct25 Oct30 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

5.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctSat 24 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:10 UTC3d ago 1 – running 1
Sat 24 Oct, 10:34 UTC5d ago 1 – 2.3 days 1
Sat 17 Oct, 18:41 UTC12d ago 1 halved by day 2 6.7 days 0
Tue 13 Oct, 17:36 UTC16d ago 0 – 4 days 0
Sat 19 Sep, 11:57 UTC40d ago 1 – 24.2 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address193.106.108.208:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 17:10 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average67 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average90 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average196 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average5 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average244 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average375 / 375

10. Quick answers

From the figures on this page.

Wipe details

When does ServerName wipe, and how often?

Wipes on ServerName fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 12 hours have passed since this world was made.

On ServerName, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 2.

Server record

What does the record show for the uptime and current status of ServerName?

ServerName is offline at the time of this release; it was last seen 2 days 8 hours ago. A total of 14 of 168 hours were up over 7 full days, which is 8% of the time. The first sighting of it by Rust Census was on 19 September 2026.

In which location is ServerName based?

A region is not published by ServerName. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 193.106.108.208:28015 it is addressed.

What version of Rust has been recorded on ServerName?

This release lists ServerName on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for ServerName?

At this release ServerName is offline, having last been seen 2 days 8 hours ago. This release records a seven-day average of 1 players and a peak of 1.

In the rankings of Rust servers, where is ServerName placed?

The rank for ServerName is #7,977 on seven-day player hours, in the top 36% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover ServerName?

Included in these Rust Census lists is ServerName: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on ServerName: what do they indicate?

These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on ServerName?

A procedural map runs on ServerName, generated by the game.

How is ServerName configured, and what rules does it keep?

The name of ServerName carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join ServerName?

You can open the console in Rust with F1 and enter client.connect 193.106.108.208:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players 5 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.