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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,000 players on 11,748 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

zombie land 2x no offline

192.99.75.110:24386 checked 15m ago

2x moddedoxide
Release date
Next release
In five minutes (11:35 UTC)
Source
Live server queries
Server address
192.99.75.110:24386
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak 1

Rank

#14,305

top 64%

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,305 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on zombie land 2x no offline

Players now and over time, UTC

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040012:0021:0006:0015:0001:0010:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.8 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:24 UTC27d ago 3 – running 0
Wed 30 Sep, 18:38 UTC28d ago 3 – 0.9 days 2
Tue 29 Sep, 22:40 UTC29d ago 3 – 0.8 days 1
Tue 29 Sep, 06:13 UTC30d ago 2 – 0.7 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of zombie land 2x no offline

3500 · seed 1234567

Map of zombie land 2x no offline

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1234567
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of zombie land 2x no offline

What the server publishes and what was recorded

Address192.99.75.110:24386
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:51 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 820 on average744 / 800
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 606 on average412 / 400
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 375 on average99 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 352 on average159 / 180
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 332 on average1038 / 1090
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 315 on average166 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for zombie land 2x no offline: what is it?

Wipes on zombie land 2x no offline fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 27 days 15 hours.

On zombie land 2x no offline, what happens on wipe day?

Recent wipes drew an average peak of 3 players. 1 hours after the latest wipe, the crowd peaked.

About the server

How reliable is zombie land 2x no offline, and is it online now?

This release records zombie land 2x no offline as online. The uptime it reports puts the last restart at about 2 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 29 September 2026.

What does the performance record of zombie land 2x no offline show?

Over the last 48 hours, server fps averaged 198; the lowest reading was 65. The world carried up to 75,971 entities, including buildings, deployables and all else. The peak memory use recorded was 4,128 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for zombie land 2x no offline?

A region is not published by zombie land 2x no offline. Rust Census does not look up where the machine stands; it shows where a server says it is. 192.99.75.110:24386 is its address.

Which Rust version is zombie land 2x no offline running?

This release lists zombie land 2x no offline on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on zombie land 2x no offline?

The present count is 0 players on zombie land 2x no offline, out of 20 slots. This release records a seven-day average of 0 players and a peak of 1.

What position does zombie land 2x no offline hold in the server rankings?

The rank for zombie land 2x no offline is #14,305 on seven-day player hours, in the top 64% of ranked servers.

Tag details

Which Rust Census filters and lists cover zombie land 2x no offline?

The Rust Census lists that zombie land 2x no offline fits are: Rust 2x servers, counted, Modded Rust servers, counted and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

The tags on zombie land 2x no offline: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags zombie land 2x no offline publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for zombie land 2x no offline?

Size 3,500 and seed 1234567: that is the procedural map on zombie land 2x no offline, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is zombie land 2x no offline configured, and what rules does it keep?

zombie land 2x no offline carries a 2x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join zombie land 2x no offline?

Enter client.connect 192.99.75.110:24386 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players 20 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.