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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 95,534 players on 11,865 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

VINS TESTING SERVER

192.34.101.37:50024 checked 39d ago

Release date
Next release
In five minutes (09:31 UTC)
Source
Live server queries
Server address
192.34.101.37:50024
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,490

top 69%

Last wipe

52d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,490 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 52d ago.

2. Players

Figure 1: Players on VINS TESTING SERVER

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of VINS TESTING SERVER

3000 · seed 1

Map of VINS TESTING SERVER

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of VINS TESTING SERVER

What the server publishes and what was recorded

Address192.34.101.37:50024
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe7 Sep 2026, 05:52 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average448 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average965 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average24 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on VINS TESTING SERVER?

Too few wipes of VINS TESTING SERVER are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 52 days 10 hours ago.

Server record

How reliable is VINS TESTING SERVER, and is it online now?

Last seen 39 days 6 hours ago, VINS TESTING SERVER is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

In which location is VINS TESTING SERVER based?

A region is not published by VINS TESTING SERVER. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 192.34.101.37:50024 it is addressed.

On which Rust version does VINS TESTING SERVER operate?

Rust network protocol 2633 and build 163794 on Linux is the version VINS TESTING SERVER runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does VINS TESTING SERVER carry?

At this release VINS TESTING SERVER is offline, having last been seen 39 days 6 hours ago.

How does VINS TESTING SERVER compare with other servers in the rankings?

The rank for VINS TESTING SERVER is #15,490 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does VINS TESTING SERVER appear among the Rust Census lists and filters?

Included in these Rust Census lists is VINS TESTING SERVER: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on VINS TESTING SERVER: what do they indicate?

Read by the game's server browser, VINS TESTING SERVER publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for VINS TESTING SERVER?

VINS TESTING SERVER runs a procedural map of size 3,000 with seed 1, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On VINS TESTING SERVER, what rules and settings are in force?

The name of VINS TESTING SERVER carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join VINS TESTING SERVER?

Enter client.connect 192.34.101.37:50024 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players 40 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build The server runs game build 163794.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.