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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,937 players on 11,705 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

typical TEST

192.255.237.203:28023 checked 39d ago

Release date
Next release
In five minutes (04:27 UTC)
Source
Live server queries
Server address
192.255.237.203:28023
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,478

top 70%

Last wipe

40d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,478 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 40d ago.

2. Players

Figure 1: Players on typical TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of typical TEST

1000 · seed 6738

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size1000
Seed6738
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of typical TEST

What the server publishes and what was recorded

Address192.255.237.203:28023
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe18 Sep 2026, 05:01 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average204 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average123 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average25 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average30 / 225

10. Quick answers

From the figures on this page.

Wipe records

When does typical TEST wipe, and how often?

Too few wipes of typical TEST are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 40 days 20 hours have passed since this world was made.

Server details

Is typical TEST up, and how well has it held up?

The latest count records typical TEST as offline, last seen 39 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 18 September 2026.

Which location does typical TEST run from?

No region is given by typical TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. 192.255.237.203:28023 is its address.

Which Rust version is typical TEST running?

The version in use on typical TEST is Rust network protocol 2633 and build 164530 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does typical TEST carry?

typical TEST is offline at present; its last recording was 39 days 21 hours ago.

How does typical TEST compare with other servers in the rankings?

For seven-day player hours, typical TEST is ranked #15,478, placing it in the top 70% of all ranked servers.

Tag details

Which Rust Census filters and lists cover typical TEST?

The Rust Census lists that typical TEST fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on typical TEST carry?

These are the tags typical TEST publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on typical TEST?

typical TEST runs a procedural map of size 1,000 with seed 6738, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is typical TEST configured, and what rules does it keep?

No gather rate is recorded for typical TEST in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to typical TEST?

You can open the console in Rust with F1 and enter client.connect 192.255.237.203:28023; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build The server runs game build 164530.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.