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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,332 players on 11,614 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

typical TEST

192.255.237.203:28017 checked 40d ago

Release date
Next release
In five minutes (04:27 UTC)
Source
Live server queries
Server address
192.255.237.203:28017
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,490

top 69%

Last wipe

41d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,490 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 41d ago.

2. Players

Figure 1: Players on typical TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of typical TEST

1000 · seed 6738

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size1000
Seed6738
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of typical TEST

What the server publishes and what was recorded

Address192.255.237.203:28017
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe18 Sep 2026, 04:56 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average169 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average169 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average81 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on typical TEST?

Too few wipes of typical TEST are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 41 days 1 hours.

Server details

What does the record show for the uptime and current status of typical TEST?

Last seen 40 days 2 hours ago, typical TEST is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 18 September 2026.

Which location does typical TEST run from?

No region is published by typical TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 192.255.237.203:28017 is its address.

Which Rust version is typical TEST running?

The version in use on typical TEST is Rust network protocol 2633 and build 164530 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for typical TEST?

typical TEST is offline at present; its last recording was 40 days 2 hours ago.

In the rankings of Rust servers, where is typical TEST placed?

For seven-day player hours, typical TEST is ranked #15,490, placing it in the top 69% of all ranked servers.

Lists and tags

Where does typical TEST appear among the Rust Census lists and filters?

These Rust Census lists include typical TEST: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on typical TEST carry?

These are the tags typical TEST publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Build 164530 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on typical TEST?

typical TEST runs a procedural map of size 1,000 with seed 6738, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On typical TEST, what rules and settings are in force?

The name of typical TEST carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to typical TEST?

You can open the console in Rust with F1 and enter client.connect 192.255.237.203:28017; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build Build 164530 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.