Statistical profileOffline
MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]
192.210.199.98:7051 checked 32d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,818
top 72%
Last wipe
50d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #16,818 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 50d ago.
2. Players
Figure 1: Players on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]
What the server publishes and what was recorded
| Address | 192.210.199.98:7051 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Sep 2026, 20:54 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 40 on average | 42 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 28 on average | 40 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 7 / 100 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 13 / 175 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 10 / 150 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 9 / 90 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
With too few wipes of MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 50 days 1 hours ago.
About the server
Is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] up, and how well has it held up?
The latest count records MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] as offline, last seen 32 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 26 September 2026.
What location has been recorded for MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
Pointing to North America is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]'s name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. 192.210.199.98:7051 is its address.
What version of Rust has been recorded on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
Rust network protocol 2633 and build 165217 on Linux is the version MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] carry?
MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] is offline at present; its last recording was 32 days ago.
What position does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] hold in the server rankings?
For seven-day player hours, MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] is ranked #16,818, placing it in the top 72% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
The Rust Census lists that MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] fits are: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] runs a procedural map, which the game generates.
On MeltkonRust / CLASSIC / EVENTS / US [ENG/RU], what rules and settings are in force?
The name of MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?
Enter client.connect 192.210.199.98:7051 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.