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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,058 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[EU/SWE] Playstar - SOLO - LARGE MAP

EU 192.121.44.42:28016 checked 10m ago

biweekly wipes vanillaoxidepremium
Release date
Next release
In five minutes (21:40 UTC)
Source
Live server queries
Server address
192.121.44.42:28016
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

10/ 50

20% full

7-day average

10

peak 24

Rank

#962

top 4% · #414 in EU

Last wipe

13d ago

biweekly schedule

Next wipe

7d 21h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 10 players on it, 20% of its 50 slots.
  • Over the last seven days it averaged 10 players, with a peak of 24.
  • It ranks #962 of all ranked servers, the top 4%, and #414 in EU, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [EU/SWE] Playstar - SOLO - LARGE MAP

Players now and over time, UTC

AveragePeak
0510152022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608022:0007:0016:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

Usual gap

28 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

32

players, last three wipes

Crowd held

0%

else halves by day 9

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 21hThu 5 Nov, 19:00 UTCForce wipe FW
14d 18hThu 12 Nov, 16:39 UTCOwn schedule
35d 21hThu 3 Dec, 19:00 UTCForce wipe FW
42d 18hThu 10 Dec, 16:39 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:39 UTC13d ago 34 – running 5
Thu 1 Oct, 18:45 UTC FW27d ago 33 halved by day 8 13.9 days 5
Thu 17 Sep, 16:55 UTC41d ago 28 halved by day 10 14.1 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU/SWE] Playstar - SOLO - LARGE MAP

5000 · seed 3587689

Map of [EU/SWE] Playstar - SOLO - LARGE MAP

Table 3: The world

As the server publishes it

MapProcedural Map
Size5000
Seed3587689
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [EU/SWE] Playstar - SOLO - LARGE MAP

What the server publishes and what was recorded

Address192.121.44.42:28016
RegionEU
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 16:39 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

SOLO: INFO ------------ - Next BP wipe 05.11 Next Map wipe 05.11 - BPs wipe monthly - Map wipes bi-weekly RULES: ------------ - Only english in chat. - No VAC ban or game ban. ZERO! No exceptions. - VPNs or proxies are not allowed. - No teaming, no allies, no friendly neighbours. - Don´t roam, loot, run, boat, raid with any other player - Don´t build next to your friends - Don´t bag other player. - Don´t have other players bags in your bas. - Don´t have other players in your base. Only when you are being raided - Don´t help players up - Don´t give free stuff - Don´t give away your base when you quit. - Only trade through shop front and vending machine. - Breaking one rule will get you banned. - Report cheaters and abuse ONLY in discord. ------------ DISCORD: https://discord.gg/gxJm7Pv STEAM: https://steamcommunity.com/groups/playstarrust

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average120 / 200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 135 on average35 / 100
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 31 on average25 / 200
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 25 on average24 / 200
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 17 on average9 / 200
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average6 / 150

11. Quick answers

From the figures on this page.

Wipe details

When does [EU/SWE] Playstar - SOLO - LARGE MAP wipe, and how often?

Wipes on [EU/SWE] Playstar - SOLO - LARGE MAP follow a rhythm of every 4 weeks on Thursday at 16:39 UTC. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 13 days 5 hours ago. Its tags carry a wipe schedule of every two weeks.

On [EU/SWE] Playstar - SOLO - LARGE MAP, what happens on wipe day?

The average busiest point of its recent wipes drew 32 players. 28 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 9.

Server record

How reliable is [EU/SWE] Playstar - SOLO - LARGE MAP, and is it online now?

At the latest check, [EU/SWE] Playstar - SOLO - LARGE MAP was online. About 17 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.

Does [EU/SWE] Playstar - SOLO - LARGE MAP hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 56; the lowest reading was 47. The world carried up to 191,119 entities, including buildings, deployables and all else. Up to 4,935 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does [EU/SWE] Playstar - SOLO - LARGE MAP run from?

With its EU tag, [EU/SWE] Playstar - SOLO - LARGE MAP lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 192.121.44.42:28016 it is addressed.

On which Rust version does [EU/SWE] Playstar - SOLO - LARGE MAP operate?

This release lists [EU/SWE] Playstar - SOLO - LARGE MAP on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does [EU/SWE] Playstar - SOLO - LARGE MAP carry?

At counting time [EU/SWE] Playstar - SOLO - LARGE MAP recorded 10 players across 50 slots. Averaged over seven days: 10 players, with a peak of 24. Over the past 48 hours the highest average fell at 21:00 UTC: 12 players.

How does [EU/SWE] Playstar - SOLO - LARGE MAP compare with other servers in the rankings?

On player hours over the last seven days [EU/SWE] Playstar - SOLO - LARGE MAP stands at #962, #414 in Europe, in the top 4% of ranked servers.

Lists and tags

Where does [EU/SWE] Playstar - SOLO - LARGE MAP appear among the Rust Census lists and filters?

These Rust Census lists include [EU/SWE] Playstar - SOLO - LARGE MAP: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10.

Which meanings do the tags on [EU/SWE] Playstar - SOLO - LARGE MAP carry?

Read by the game's server browser, [EU/SWE] Playstar - SOLO - LARGE MAP publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for [EU/SWE] Playstar - SOLO - LARGE MAP?

The procedural map on [EU/SWE] Playstar - SOLO - LARGE MAP is generated by the game, measures 5,000 and carries seed 3587689. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for [EU/SWE] Playstar - SOLO - LARGE MAP?

No gather rate is recorded for [EU/SWE] Playstar - SOLO - LARGE MAP in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Rust's premium status is required to join. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join [EU/SWE] Playstar - SOLO - LARGE MAP?

Enter client.connect 192.121.44.42:28016 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. Rust's premium status is required to join. https://discord.com/invite/gxJm7Pv is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^qPremium Rust's premium status is required to join.
^oOxide The plugin framework in use is Oxide (uMod).

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.