Statistical profileOffline
Test player
191.95.167.250:28015 checked 8h ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#9,141
top 41%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #9,141 of all ranked servers, the top 41%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on Test player
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:46 UTC1d ago | – | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test player
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test player
What the server publishes and what was recorded
| Address | 191.95.167.250:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 18:46 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 412 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 25 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 44 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 192 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 72 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 81 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Test player?
With too few wipes of Test player on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 29 hours.
About the server
What does the record show for the uptime and current status of Test player?
Test player is offline at the time of this release; it was last seen 8 hours ago. A total of 3 of 96 hours were up over 4 full days, which is 3% of the time. It was first seen by Rust Census on 23 October 2026.
In which location is Test player based?
A region is not published by Test player. Rust Census does not look up where the machine stands; it shows where a server says it is. 191.95.167.250:28015 is its address.
What version of Rust has been recorded on Test player?
This release lists Test player on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Test player?
Test player is offline at present; its last recording was 8 hours ago. Averaged over seven days: 1 players, with a peak of 1. Over the past 48 hours the highest average fell at 19:00 UTC: 1 players.
In the rankings of Rust servers, where is Test player placed?
For seven-day player hours, Test player is ranked #9,141, placing it in the top 41% of all ranked servers.
Tag details
Where does Test player appear among the Rust Census lists and filters?
The Rust Census lists that Test player fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on Test player: what do they indicate?
These are the tags Test player publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Test player?
Test player runs a procedural map, which the game generates.
What settings and rules have been listed for Test player?
No gather rate is recorded for Test player in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Test player?
You can open the console in Rust with F1 and enter client.connect 191.95.167.250:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.