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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,666 players on 11,683 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test player

191.95.166.236:28015 checked 7d ago

Release date
Next release
In five minutes (17:50 UTC)
Source
Live server queries
Server address
191.95.166.236:28015
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,064

top 59%

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,064 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on Test player

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.7 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 13:02 UTC7d ago 1 – running 1
Mon 19 Oct, 19:31 UTC8d ago 1 – 0.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test player

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test player

What the server publishes and what was recorded

Address191.95.166.236:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 13:02 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average517 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average339 / 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average34 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average40 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average154 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average78 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Test player: what is it?

Too few wipes of Test player are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 7 days 21 hours ago.

On Test player, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of Test player?

Test player is offline at the time of this release; it was last seen 7 days 16 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 18 October 2026.

In which location is Test player based?

No region is given by Test player. Rust Census does not look up where the machine stands; it shows where a server says it is. 191.95.166.236:28015 is its address.

What version of Rust has been recorded on Test player?

Rust network protocol 2634 and build 167781 on Windows is the version Test player runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Test player?

Test player is offline at present; its last recording was 7 days 16 hours ago.

In the rankings of Rust servers, where is Test player placed?

For seven-day player hours, Test player is ranked #13,064, placing it in the top 59% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Test player?

These Rust Census lists include Test player: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Test player: what do they indicate?

Read by the game's server browser, Test player publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Test player?

A procedural map runs on Test player, generated by the game.

On Test player, what rules and settings are in force?

The name of Test player carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Test player?

Enter client.connect 191.95.166.236:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.