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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 62,070 players on 11,772 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RUSDIE TEST

191.253.121.55:28015 checked 36d ago

Release date
Next release
In five minutes (02:18 UTC)
Source
Live server queries
Server address
191.253.121.55:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,249

top 58%

Last wipe

36d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,249 of all ranked servers, the top 58%, on player hours over the last seven days.
  • Its current map went up 36d ago.

2. Players

Figure 1: Players on RUSDIE TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 01:52 UTC36d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUSDIE TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RUSDIE TEST

What the server publishes and what was recorded

Address191.253.121.55:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 01:52 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average445 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average273 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average40 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average82 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average103 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does RUSDIE TEST wipe, and how often?

Too few wipes of RUSDIE TEST are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 36 days 20 hours ago.

How is wipe day run on RUSDIE TEST?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 1 hours after it began.

Server details

Is RUSDIE TEST up, and how well has it held up?

Last seen 36 days 20 hours ago, RUSDIE TEST is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 22 September 2026.

Which location does RUSDIE TEST run from?

No region is published by RUSDIE TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 191.253.121.55:28015 it is addressed.

On which Rust version does RUSDIE TEST operate?

Rust network protocol 2633 and build 165049 on Windows is the version RUSDIE TEST runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does RUSDIE TEST carry?

The last count for RUSDIE TEST was 36 days 20 hours ago; it is offline at present.

What position does RUSDIE TEST hold in the server rankings?

For seven-day player hours, RUSDIE TEST is ranked #13,249, placing it in the top 58% of all ranked servers.

Tags, lists

Where does RUSDIE TEST appear among the Rust Census lists and filters?

Included in these Rust Census lists is RUSDIE TEST: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on RUSDIE TEST?

These are the tags RUSDIE TEST publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165049 (Build): The server runs game build 165049; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for RUSDIE TEST?

A procedural map runs on RUSDIE TEST, generated by the game.

What settings and rules have been listed for RUSDIE TEST?

No gather rate is given in the name of RUSDIE TEST. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join RUSDIE TEST?

You can open the console in Rust with F1 and enter client.connect 191.253.121.55:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs165049,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players 1 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs165049Build The server runs game build 165049.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.