Statistical profileOffline
ZONE | LOCAL TEST
191.217.251.216:28015 checked 3d ago
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1. Main points
Players now
1/ 5
20% full
7-day average
1
peak 1
Rank
#11,528
top 52%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #11,528 of all ranked servers, the top 52%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on ZONE | LOCAL TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ZONE | LOCAL TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ZONE | LOCAL TEST
What the server publishes and what was recorded
| Address | 191.217.251.216:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 17:24 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 199 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 176 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 16 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 18 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 100 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does ZONE | LOCAL TEST wipe, and how often?
With too few wipes of ZONE | LOCAL TEST on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 3 days 13 hours ago.
Server record
What does the record show for the uptime and current status of ZONE | LOCAL TEST?
The latest count records ZONE | LOCAL TEST as offline, last seen 3 days 12 hours ago. A total of 0 of 72 hours were up over 3 full days, which is 0% of the time. First recorded by Rust Census on 25 October 2026.
What location has been recorded for ZONE | LOCAL TEST?
A region is not published by ZONE | LOCAL TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. At 191.217.251.216:28015 it is addressed.
On which Rust version does ZONE | LOCAL TEST operate?
The version in use on ZONE | LOCAL TEST is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on ZONE | LOCAL TEST?
The last count for ZONE | LOCAL TEST was 3 days 12 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.
In the rankings of Rust servers, where is ZONE | LOCAL TEST placed?
For seven-day player hours, ZONE | LOCAL TEST is ranked #11,528, placing it in the top 52% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover ZONE | LOCAL TEST?
These Rust Census lists include ZONE | LOCAL TEST: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on ZONE | LOCAL TEST?
Read by the game's server browser, ZONE | LOCAL TEST publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for ZONE | LOCAL TEST?
ZONE | LOCAL TEST runs a procedural map, which the game generates.
What settings and rules have been listed for ZONE | LOCAL TEST?
No gather rate is given in the name of ZONE | LOCAL TEST. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join ZONE | LOCAL TEST?
You can open the console in Rust with F1 and enter client.connect 191.217.251.216:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.