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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,584 players on 11,612 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Polombia

190.27.32.13:28015 checked 3h ago

Release date
Next release
In five minutes (03:55 UTC)
Source
Live server queries
Server address
190.27.32.13:28015
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak 1

Rank

#14,961

top 67%

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,961 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on Polombia

Players now and over time, UTC

AveragePeak
0123419:0021:0022:0000:0001:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020019:0021:0022:0000:0001:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Polombia

3500 · seed 1720575609

Map of Polombia

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1720575609
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Polombia

What the server publishes and what was recorded

Address190.27.32.13:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 21:55 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average209 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200 / 225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average18 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average19 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average105 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Polombia: what is it?

The rhythm of Polombia's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 9 hours.

Server details

How reliable is Polombia, and is it online now?

The latest count records Polombia as offline, last seen 3 hours ago. About 4 hours ago is when it last restarted, according to the uptime it reports. Of the 96 hours in the last 4 full days, it was up 20 of them, or 21%. It was first seen by Rust Census on 24 October 2026.

Does Polombia hold a steady frame rate and connection?

Average server fps over the last 48 hours was 102, with a low of 90. Buildings, deployables and everything else in the world took the entity count to 67,608. The peak memory use recorded was 2,063 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does Polombia run from?

No region is published by Polombia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 190.27.32.13:28015 is its address.

Which Rust version is Polombia running?

The version in use on Polombia is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Polombia?

Polombia is offline at present; its last recording was 3 hours ago. This release records a seven-day average of 0 players and a peak of 1.

How does Polombia compare with other servers in the rankings?

The rank for Polombia is #14,961 on seven-day player hours, in the top 67% of ranked servers.

Lists and tags

Where does Polombia appear among the Rust Census lists and filters?

The Rust Census lists that Polombia fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on Polombia: what do they indicate?

These are the tags Polombia publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Polombia?

Polombia runs a procedural map of size 3,500 with seed 1720575609, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Polombia?

The name of Polombia carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Polombia?

Enter client.connect 190.27.32.13:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp30Max players 30 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.