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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,088 players on 11,654 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

LinuxGSM

190.146.138.101:28015 checked 11m ago

Release date
Next release
In five minutes (03:45 UTC)
Source
Live server queries
Server address
190.146.138.101:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,264

top 69%

Last wipe

287d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,264 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 287d ago.

2. Players

Figure 1: Players on LinuxGSM

Players now and over time, UTC

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040004:0013:0023:0008:0017:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of LinuxGSM

3000 · seed 1661389239

Map of LinuxGSM

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1661389239
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of LinuxGSM

What the server publishes and what was recorded

Address190.146.138.101:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe15 Jan 2026, 13:28 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average44 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average89 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average230 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average7 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average279 / 325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average277 / 275

10. Quick answers

From the figures on this page.

Wipe details

When does LinuxGSM wipe, and how often?

With too few wipes of LinuxGSM on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 287 days 14 hours ago.

About the server

How reliable is LinuxGSM, and is it online now?

LinuxGSM is online at the time of this release. By its own reported uptime, it restarted about 5 days 16 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

How well does LinuxGSM perform?

The figures for the last 48 hours give an average of 182 server fps and a minimum of 157. Buildings, deployables and everything else in the world took the entity count to 53,552. The peak memory use recorded was 1,883 MB. Players feel low fps and a rising entity count as lag.

In which location is LinuxGSM based?

No region is published by LinuxGSM. Rust Census does not look up where the machine stands; it shows where a server says it is. At 190.146.138.101:28015 it is addressed.

What version of Rust has been recorded on LinuxGSM?

This release lists LinuxGSM on Rust network protocol 2616 and build 140111, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for LinuxGSM?

The present count is 0 players on LinuxGSM, out of 50 slots. This release gives a seven-day average of 0 players.

How does LinuxGSM compare with other servers in the rankings?

The rank for LinuxGSM is #15,264 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover LinuxGSM?

These Rust Census lists include LinuxGSM: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on LinuxGSM?

Read by the game's server browser, LinuxGSM publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2616 (Protocol): Your game must run protocol 2616 to join; cs140111 (Build): The server runs game build 140111; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for LinuxGSM?

Size 3,000 and seed 1661389239: that is the procedural map on LinuxGSM, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is LinuxGSM configured, and what rules does it keep?

No gather rate is given in the name of LinuxGSM. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join LinuxGSM?

Enter client.connect 190.146.138.101:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/zMTqXcS is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2616,gmvanilla,cs140111,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2616Protocol Your game must run protocol 2616 to join.
cs140111Build The server runs game build 140111.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.