Statistical profileOnline
Building
SA 190.102.40.72:25713 checked 9m ago
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1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,327
top 69% · #205 in SA
Last wipe
27d ago
biweekly schedule
Next wipe
13h
Fri 30 Oct, 07:09 UTC
Main points
- There were 0 players on it, 0% of its 2 slots.
- It ranks #15,327 of all ranked servers, the top 69%, and #205 in SA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Friday 30 October, 07:09 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on Building
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 07:09 UTC, in 13h. Its biweekly schedule tag · low confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 13h | Fri 30 Oct, 07:09 UTC | Own schedule |
| 7d 1h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 13h | Fri 13 Nov, 07:09 UTC | Own schedule |
| 28d 13h | Fri 27 Nov, 07:09 UTC | Own schedule |
| 35d 1h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 13h | Fri 11 Dec, 07:09 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:09 UTC27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Building
What the server publishes and what was recorded
| Address | 190.102.40.72:25713 |
|---|---|
| Region | SA |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 2 Oct 2026, 07:09 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [LATAM] LUNARUST BUILD | Creativo | SA · groups of 8+ · 6 on average | 0 / 36 |
| [BR/LATAM] Evolution - Sandbox | Creative | Build | Noclip | SA · groups of 8+ · 4 on average | 10 / 50 |
| 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 | EA · groups of 8+ · biweekly · 1 on average | 1 / 100 |
| 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 | EA · groups of 8+ · biweekly · 1 on average | 0 / 100 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 195 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 106 / 999 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Building: what is it?
The prediction for Building follows its tag, since too few of its wipes are on record to confirm the schedule. Friday 30 October at 07:09 UTC is the date of its next wipe. 27 days 10 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.
On Building, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
Is Building up, and how well has it held up?
This release records Building as online. By its own reported uptime, it restarted about 9 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 23 September 2026.
How well does Building perform?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 59. Buildings, deployables and everything else in the world took the entity count to 30,875. Up to 1,967 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for Building?
With its SA tag, Building lists itself in South America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 190.102.40.72:25713 it is addressed.
Which Rust version is Building running?
Rust network protocol 2635 and build 168909 on Linux is the version Building runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Building?
The present count is 0 players on Building, out of 2 slots. Averaged across seven days, the count is 0 players.
How does Building compare with other servers in the rankings?
On player hours over the last seven days Building stands at #15,327, #205 in South America, in the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover Building?
These Rust Census lists include Building: Modded Rust servers, counted and Rust build servers: listed. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on Building carry?
Read by the game's server browser, Building publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp2 (Max players): Slots: 2; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed; SA (South America): South America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Building?
Building runs a procedural map of size 2,500 with seed 1, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Building?
The name of Building carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Building?
You can open the console in Rust with F1 and enter client.connect 190.102.40.72:25713; or press Launch Rust and join on this page, and you are connected through Steam. https://reishosting.com.br/ is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2635,^z,^y,^b,^v,SA,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp2 | Max players Slots: 2. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
SA | South America South America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.