Statistical profileOnline
Rust Plus 200
NA 188.82.56.95:28064 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#10,378
top 47% · #1290 in NA
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,378 of all ranked servers, the top 47%, and #1290 in NA, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Rust Plus 200
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 47% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust Plus 200
5000 · seed 890272655
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 890272655 |
8. Server characteristics
Table 3: Characteristics of Rust Plus 200
What the server publishes and what was recorded
| Address | 188.82.56.95:28064 |
|---|---|
| Region | NA |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 15:38 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome To My Server Solo/Duo/Trio/Quad Team Max: 3 Convoy Raidable Bases Raidme HeliCrashEvent PowerPlantEvent WaterEvent ZombieHorde AirfieldEvent ArmoredTrain Better Npc Shop AutoBaseUpgrade Backpacks /Nvg (Players must already have NVGs in their inventory and can still only ) Kit More
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 38 on average | 15 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 3 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 3 / 100 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 10 / 175 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 14 on average | 5 / 150 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6 / 90 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rust Plus 200?
Too few wipes of Rust Plus 200 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 2 days 17 hours ago.
About the server
What does the record show for the uptime and current status of Rust Plus 200?
Rust Plus 200 is online at the time of this release. The uptime it reports puts the last restart at about 3 hours ago. 48 of 48 hours on across the last 2 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 25 October 2026.
How well does Rust Plus 200 perform?
The figures for the last 48 hours give an average of 62 server fps and a minimum of 27. The world carried up to 155,735 entities, including buildings, deployables and all else. The peak memory use recorded was 4,473 MB. Players feel low fps and a rising entity count as lag.
Which location does Rust Plus 200 run from?
With its NA tag, Rust Plus 200 lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 188.82.56.95:28064 is its address.
Which Rust version is Rust Plus 200 running?
Rust network protocol 2635 and build 168909 on Windows is the version Rust Plus 200 runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Rust Plus 200?
Rust Plus 200 stands at 0 players from 20 slots in this release. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 18:00 UTC: 1 players.
How does Rust Plus 200 compare with other servers in the rankings?
On player hours over the last seven days Rust Plus 200 stands at #10,378, #1,290 in North America, in the top 47% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Rust Plus 200?
The Rust Census lists that Rust Plus 200 fits are: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Rust Plus 200 carry?
gmvanilla (Game mode): Survival play in the vanilla format; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America are the tags Rust Plus 200 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Rust Plus 200?
Rust Plus 200 runs a procedural map of size 5,000 with seed 890272655, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Rust Plus 200 configured, and what rules does it keep?
No gather rate is given in the name of Rust Plus 200. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Rust Plus 200?
Enter client.connect 188.82.56.95:28064 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,^v,NA,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
