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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,597 players on 11,686 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust The Walking Dead

EU 188.82.56.95:28050 checked 35d ago

vanillamoddedoxide
Release date
Next release
In five minutes (03:24 UTC)
Source
Live server queries
Server address
188.82.56.95:28050
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,497

top 67% · #2523 in EU

Last wipe

38d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,497 of all ranked servers, the top 67%, and #2523 in EU, on player hours over the last seven days.
  • Its current map went up 38d ago.

2. Players

Figure 1: Players on Rust The Walking Dead

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust The Walking Dead

5000 · seed 1110874180

Map of Rust The Walking Dead

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed1110874180
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust The Walking Dead

What the server publishes and what was recorded

Address188.82.56.95:28050
RegionEU
Max players20
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 09:36 UTC
Hostname^
First seen20 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome To My Server Solo/Duo/Trio/Quad Team Max: 3 Convoy Raidable Bases Raidme HeliCrashEvent PowerPlantEvent WaterEvent ZombieHorde AirfieldEvent ArmoredTrain Better Npc Shop AutoBaseUpgrade Backpacks /Nvg (Players must already have NVGs in their inventory and can still only ) Kit More

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average120 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average51 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average18 / 1000

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rust The Walking Dead?

With too few wipes of Rust The Walking Dead on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 38 days.

About the server

Is Rust The Walking Dead up, and how well has it held up?

Last seen 35 days 6 hours ago, Rust The Walking Dead is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 20 September 2026.

In which location is Rust The Walking Dead based?

In Europe Rust The Walking Dead lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 188.82.56.95:28050 is its address.

Which Rust version is Rust The Walking Dead running?

This release lists Rust The Walking Dead on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Rust The Walking Dead carry?

Rust The Walking Dead is offline at present; its last recording was 35 days 6 hours ago.

In the rankings of Rust servers, where is Rust The Walking Dead placed?

For seven-day player hours Rust The Walking Dead is ranked #15,497 and #2,523 in Europe, placing it in the top 67% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Rust The Walking Dead?

These Rust Census lists include Rust The Walking Dead: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust The Walking Dead carry?

These are the tags Rust The Walking Dead publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Rust The Walking Dead?

The procedural map on Rust The Walking Dead is generated by the game, measures 5,000 and carries seed 1110874180. The same size and seed produce the same map; RustMaps shows it from this page.

On Rust The Walking Dead, what rules and settings are in force?

The name of Rust The Walking Dead carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Rust The Walking Dead?

Enter client.connect 188.82.56.95:28050 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2633,^v,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp20Max players The server holds 20 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.