Statistical profileOffline
D8Ls
188.71.195.42:55555 checked 12d ago
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1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#12,920
top 60%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #12,920 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on D8Ls
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of D8Ls
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of D8Ls
What the server publishes and what was recorded
| Address | 188.71.195.42:55555 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 22:55 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 575 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 413 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 78 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 74 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 188 / 225 |
10. Quick answers
From the figures on this page.
Wipe records
When does D8Ls wipe, and how often?
The rhythm of D8Ls's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 14 days 14 hours.
Server details
How reliable is D8Ls, and is it online now?
The latest count records D8Ls as offline, last seen 12 days 23 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 16 October 2026.
Which location does D8Ls run from?
No region is given by D8Ls. Rust Census does not look up where the machine stands; it shows where a server says it is. At 188.71.195.42:55555 it is addressed.
Which Rust version is D8Ls running?
Rust network protocol 2634 and build 167781 on Windows is the version D8Ls runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for D8Ls?
D8Ls is offline at present; its last recording was 12 days 23 hours ago.
In the rankings of Rust servers, where is D8Ls placed?
The rank for D8Ls is #12,920 on seven-day player hours, in the top 60% of ranked servers.
Tags, lists
Where does D8Ls appear among the Rust Census lists and filters?
The Rust Census lists that D8Ls fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on D8Ls: what do they indicate?
Read by the game's server browser, D8Ls publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for D8Ls?
A procedural map runs on D8Ls, generated by the game.
How is D8Ls configured, and what rules does it keep?
No gather rate is given in the name of D8Ls. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to D8Ls?
You can open the console in Rust with F1 and enter client.connect 188.71.195.42:55555; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.