Statistical profileOffline
OCTAVIAN RUST
188.47.38.152:28111 checked 28d ago
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1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#14,316
top 60%
Last wipe
28d ago
weekly schedule
Next wipe
6d 4h
Wed 4 Nov, 20:03 UTC
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #14,316 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Wednesday 4 November, 20:03 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on OCTAVIAN RUST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Wednesday 4 November, 20:03 UTC, in 6d 4h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of OCTAVIAN RUST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of OCTAVIAN RUST
What the server publishes and what was recorded
| Address | 188.47.38.152:28111 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 30 Sep 2026, 20:03 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 183 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 351 / 350 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 3 / 100 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 26 on average | 8 / 175 |
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 25 on average | 32 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on OCTAVIAN RUST?
From weekly: 7 days after its last wipe, the next wipe of OCTAVIAN RUST is estimated. On Wednesday 4 November at 20:03 UTC the next wipe is expected. 28 days 19 hours have passed since this world was made. Its tags carry a weekly wipe schedule.
Server record
How reliable is OCTAVIAN RUST, and is it online now?
OCTAVIAN RUST is offline at the time of this release; it was last seen 28 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 1 October 2026.
In which location is OCTAVIAN RUST based?
No region is given by OCTAVIAN RUST. Rust Census does not look up where the machine stands; it shows where a server says it is. 188.47.38.152:28111 is its address.
What version of Rust has been recorded on OCTAVIAN RUST?
The version in use on OCTAVIAN RUST is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for OCTAVIAN RUST?
At this release OCTAVIAN RUST is offline, having last been seen 28 days 12 hours ago.
How does OCTAVIAN RUST compare with other servers in the rankings?
For seven-day player hours, OCTAVIAN RUST is ranked #14,316, placing it in the top 60% of all ranked servers.
Lists and tags
Where does OCTAVIAN RUST appear among the Rust Census lists and filters?
Included in these Rust Census lists is OCTAVIAN RUST: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
The tags on OCTAVIAN RUST: what do they indicate?
These are the tags OCTAVIAN RUST publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): This server wipes once a week; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for OCTAVIAN RUST?
A procedural map runs on OCTAVIAN RUST, generated by the game.
What settings and rules have been listed for OCTAVIAN RUST?
The name of OCTAVIAN RUST carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join OCTAVIAN RUST?
You can open the console in Rust with F1 and enter client.connect 188.47.38.152:28111; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,^z,^y,^w,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.