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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,284 players on 11,675 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Status QUO

188.32.99.35:28082 checked 44d ago

Release date
Next release
In five minutes (14:58 UTC)
Source
Live server queries
Server address
188.32.99.35:28082
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

–

score 0

Last wipe

49d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Its current map went up 49d ago.

2. Players

Figure 1: Players on Status QUO

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Status QUO

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Status QUO

What the server publishes and what was recorded

Address188.32.99.35:28082
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe8 Sep 2026, 15:16 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average352 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average22 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average41 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average144 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average63 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average65 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does Status QUO wipe, and how often?

The rhythm of Status QUO's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 49 days 9 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of Status QUO?

The latest count records Status QUO as offline, last seen 44 days 10 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

Which location does Status QUO run from?

No region is given by Status QUO. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 188.32.99.35:28082 it is addressed.

Which Rust version is Status QUO running?

Rust network protocol 2633 and build 163407 on Windows is the version Status QUO runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Status QUO?

Status QUO is offline at present; its last recording was 44 days 10 hours ago.

Lists and tags

Where does Status QUO appear among the Rust Census lists and filters?

The Rust Census lists that Status QUO fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Status QUO carry?

These are the tags Status QUO publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163407 (Build): The server runs game build 163407; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Status QUO?

The game generates the procedural map on Status QUO.

How is Status QUO configured, and what rules does it keep?

No gather rate is given in the name of Status QUO. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Status QUO?

You can open the console in Rust with F1 and enter client.connect 188.32.99.35:28082; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players Slots: 5.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs163407Build The server runs game build 163407.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.