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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 86,772 players on 11,856 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

OT SSH Windows Live Test

188.29.127.80:28018 checked 17d ago

Release date
Next release
In five minutes (00:05 UTC)
Source
Live server queries
Server address
188.29.127.80:28018
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,648

top 71%

Last wipe

17d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,648 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on OT SSH Windows Live Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 23:59 UTC17d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of OT SSH Windows Live Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of OT SSH Windows Live Test

What the server publishes and what was recorded

Address188.29.127.80:28018
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 23:59 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average503 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average255 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average306 / 250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28 / 250

10. Quick answers

From the figures on this page.

Wipe records

When does OT SSH Windows Live Test wipe, and how often?

With too few wipes of OT SSH Windows Live Test on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 17 days 15 hours ago.

What should you expect on wipe day at OT SSH Windows Live Test?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of OT SSH Windows Live Test?

OT SSH Windows Live Test is offline at the time of this release; it was last seen 17 days 15 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 11 October 2026.

Which location does OT SSH Windows Live Test run from?

No region is published by OT SSH Windows Live Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 188.29.127.80:28018 it is addressed.

Which Rust version is OT SSH Windows Live Test running?

The version in use on OT SSH Windows Live Test is Rust network protocol 2634 and build 167398 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does OT SSH Windows Live Test carry?

At this release OT SSH Windows Live Test is offline, having last been seen 17 days 15 hours ago.

How does OT SSH Windows Live Test compare with other servers in the rankings?

For seven-day player hours, OT SSH Windows Live Test is ranked #15,648, placing it in the top 71% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry OT SSH Windows Live Test?

These Rust Census lists include OT SSH Windows Live Test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on OT SSH Windows Live Test: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags OT SSH Windows Live Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for OT SSH Windows Live Test?

A procedural map runs on OT SSH Windows Live Test, generated by the game.

What settings and rules have been listed for OT SSH Windows Live Test?

No gather rate is given in the name of OT SSH Windows Live Test. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join OT SSH Windows Live Test?

Enter client.connect 188.29.127.80:28018 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players 4 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build The server runs game build 167398.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.