Statistical profileOffline
Greyskull Solo PvE | 10x
188.27.180.247:28015 checked 25d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,373
top 68%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,373 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on Greyskull Solo PvE | 10x
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
6.8 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:52 UTC25d ago | 1 | – | running | 0 |
| Sun 27 Sep, 11:47 UTC32d ago | 1 | held half | 6.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Greyskull Solo PvE | 10x
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Greyskull Solo PvE | 10x
What the server publishes and what was recorded
| Address | 188.27.180.247:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 07:52 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| | EU · groups of 15+ · 10x · biweekly · 53 on average | 64 / 100 |
| [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 44 on average | 46 / 100 |
| [BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases | SA · groups of 15+ · 10x · biweekly · 25 on average | 36 / 100 |
| [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 19 on average | 17 / 100 |
| [BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS| | SA · groups of 8+ · 10x · biweekly · 10 on average | 9 / 100 |
| [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 9 on average | 9 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Greyskull Solo PvE | 10x wipe, and how often?
The rhythm of Greyskull Solo PvE | 10x's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 14 hours have passed since this world was made.
How is wipe day run on Greyskull Solo PvE | 10x?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
About the server
What does the record show for the uptime and current status of Greyskull Solo PvE | 10x?
Greyskull Solo PvE | 10x is offline at the time of this release; it was last seen 25 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 26 September 2026.
What location has been recorded for Greyskull Solo PvE | 10x?
A region is not published by Greyskull Solo PvE | 10x. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 188.27.180.247:28015 is its address.
What version of Rust has been recorded on Greyskull Solo PvE | 10x?
This release lists Greyskull Solo PvE | 10x on Rust network protocol 2634 and build 166652, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Greyskull Solo PvE | 10x carry?
The last count for Greyskull Solo PvE | 10x was 25 days 12 hours ago; it is offline at present.
What position does Greyskull Solo PvE | 10x hold in the server rankings?
For seven-day player hours, Greyskull Solo PvE | 10x is ranked #15,373, placing it in the top 68% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Greyskull Solo PvE | 10x?
Included in these Rust Census lists is Greyskull Solo PvE | 10x: 10x Rust servers, counted, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Which meanings do the tags on Greyskull Solo PvE | 10x carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Greyskull Solo PvE | 10x publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Greyskull Solo PvE | 10x?
Greyskull Solo PvE | 10x runs a procedural map, which the game generates.
What settings and rules have been listed for Greyskull Solo PvE | 10x?
Greyskull Solo PvE | 10x carries a 10x gather rate, as stated in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.
Join details
What steps are needed to join Greyskull Solo PvE | 10x?
Enter client.connect 188.27.180.247:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.