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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,809 players on 11,626 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

localhost

188.27.154.6:28015 checked 20d ago

Release date
Next release
In five minutes (10:05 UTC)
Source
Live server queries
Server address
188.27.154.6:28015
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

0

peak –

Rank

#13,685

top 62%

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • It ranks #13,685 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on localhost

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep6 Oct11 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

19 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 6 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:45 UTC22d ago 1 – running 1
Thu 17 Sep, 10:19 UTC41d ago 1 held half 19 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of localhost

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of localhost

What the server publishes and what was recorded

Address188.27.154.6:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 09:45 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average277 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average209 / 225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average21 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average25 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average94 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for localhost: what is it?

The rhythm of localhost's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 22 hours have passed since this world was made.

What should you expect on wipe day at localhost?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

Server details

What does the record show for the uptime and current status of localhost?

localhost is offline at the time of this release; it was last seen 20 days 21 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 15 September 2026.

Which location does localhost run from?

A region is not published by localhost. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 188.27.154.6:28015 it is addressed.

On which Rust version does localhost operate?

This release lists localhost on Rust network protocol 2634 and build 167058, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on localhost?

localhost is offline at present; its last recording was 20 days 21 hours ago.

How does localhost compare with other servers in the rankings?

The rank for localhost is #13,685 on seven-day player hours, in the top 62% of ranked servers.

Tag details

On Rust Census, which lists and filters carry localhost?

The Rust Census lists that localhost fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on localhost: what do they indicate?

Read by the game's server browser, localhost publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): Build 167058 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on localhost?

The game generates the procedural map on localhost.

On localhost, what rules and settings are in force?

No gather rate is recorded for localhost in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join localhost?

Enter client.connect 188.27.154.6:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players The server holds 2 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167058Build Build 167058 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.