Statistical profileOffline
Our Private Rust
188.246.36.127:28015 checked 12d ago
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1. Main points
Players now
2/ 8
25% full
7-day average
0
peak –
Rank
#11,456
top 53%
Last wipe
27d ago
no schedule published
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 2 players on it, 25% of its 8 slots.
- It ranks #11,456 of all ranked servers, the top 53%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Our Private Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 9h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 9h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:06 UTC FW27d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Our Private Rust
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Our Private Rust
What the server publishes and what was recorded
| Address | 188.246.36.127:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:06 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 322 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 322 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 32 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 162 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Our Private Rust wipe, and how often?
A monthly force wipe is the sole occasion on which Our Private Rust wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 14 hours.
On Our Private Rust, what happens on wipe day?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
Is Our Private Rust up, and how well has it held up?
The latest count records Our Private Rust as offline, last seen 12 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 21 September 2026.
Which location does Our Private Rust run from?
No region is published by Our Private Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 188.246.36.127:28015 it is addressed.
On which Rust version does Our Private Rust operate?
The version in use on Our Private Rust is Rust network protocol 2634 and build 166494 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Our Private Rust?
At this release Our Private Rust is offline, having last been seen 12 days 12 hours ago.
How does Our Private Rust compare with other servers in the rankings?
For seven-day player hours, Our Private Rust is ranked #11,456, placing it in the top 53% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Our Private Rust?
Included in these Rust Census lists is Our Private Rust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Our Private Rust carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Our Private Rust publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Our Private Rust?
Our Private Rust runs a procedural map, which the game generates.
What settings and rules have been listed for Our Private Rust?
No gather rate is recorded for Our Private Rust in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
What steps are needed to join Our Private Rust?
Enter client.connect 188.246.36.127:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players The server holds 8 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.