Statistical profileOffline
TEST
188.244.249.194:28015 checked 13d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,918
top 60%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #12,918 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TEST
What the server publishes and what was recorded
| Address | 188.244.249.194:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 09:35 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 187 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 235 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 658 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 37 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 744 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 599 / 725 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does TEST wipe, and how often?
Too few wipes of TEST are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 15 days 12 hours.
Server record
How reliable is TEST, and is it online now?
The latest count records TEST as offline, last seen 13 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 16 October 2026.
Which location does TEST run from?
No region is published by TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 188.244.249.194:28015 it is addressed.
Which Rust version is TEST running?
This release lists TEST on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on TEST?
TEST is offline at present; its last recording was 13 days 14 hours ago.
How does TEST compare with other servers in the rankings?
For seven-day player hours, TEST is ranked #12,918, placing it in the top 60% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry TEST?
The Rust Census lists that TEST fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on TEST: what do they indicate?
Read by the game's server browser, TEST publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for TEST?
TEST runs a procedural map, which the game generates.
What settings and rules have been listed for TEST?
No gather rate is recorded for TEST in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to TEST?
Enter client.connect 188.244.249.194:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.