Statistical profileOffline
Rust 240 Sandbox Server [Oxide]
188.232.124.12:28015 checked 13d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#14,475
top 67%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #14,475 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on Rust 240 Sandbox Server [Oxide]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust 240 Sandbox Server [Oxide]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust 240 Sandbox Server [Oxide]
What the server publishes and what was recorded
| Address | 188.232.124.12:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 20:27 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 269 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 76 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 35 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 22 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 43 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 39 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Rust 240 Sandbox Server [Oxide]: what is it?
With too few wipes of Rust 240 Sandbox Server [Oxide] on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 17 days 22 hours have passed since this world was made.
Server record
Is Rust 240 Sandbox Server [Oxide] up, and how well has it held up?
Last seen 13 days 11 hours ago, Rust 240 Sandbox Server [Oxide] is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 15 October 2026.
In which location is Rust 240 Sandbox Server [Oxide] based?
No region is published by Rust 240 Sandbox Server [Oxide]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 188.232.124.12:28015 it is addressed.
What version of Rust has been recorded on Rust 240 Sandbox Server [Oxide]?
Rust network protocol 2283 on Windows is the version Rust 240 Sandbox Server [Oxide] runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Rust 240 Sandbox Server [Oxide]?
Rust 240 Sandbox Server [Oxide] is offline at present; its last recording was 13 days 11 hours ago.
What position does Rust 240 Sandbox Server [Oxide] hold in the server rankings?
The rank for Rust 240 Sandbox Server [Oxide] is #14,475 on seven-day player hours, in the top 67% of ranked servers.
Lists and tags
Where does Rust 240 Sandbox Server [Oxide] appear among the Rust Census lists and filters?
These Rust Census lists include Rust 240 Sandbox Server [Oxide]: Modded Rust servers, counted and Rust build servers: listed. Under these filters it comes up on the server list: Type: Modded.
Which meanings do the tags on Rust 240 Sandbox Server [Oxide] carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; v2283 (Protocol): Your game must run protocol 2283 to join; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): Plugins are handled by Oxide (uMod) on this server; modded (Modded): Plugins or settings alter the game on this modded server; hb29c9af6 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag are the tags Rust 240 Sandbox Server [Oxide] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Rust 240 Sandbox Server [Oxide]?
The game generates the procedural map on Rust 240 Sandbox Server [Oxide].
On Rust 240 Sandbox Server [Oxide], what rules and settings are in force?
No gather rate is given in the name of Rust 240 Sandbox Server [Oxide]. Group limits are not published here. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The server does not run VAC, Valve's anti-cheat.
How to join
What steps are needed to join Rust 240 Sandbox Server [Oxide]?
Enter client.connect 188.232.124.12:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,v2283,hb29c9af6,stok,gmrust,oxide,modded
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
v2283 | Protocol Your game must run protocol 2283 to join. |
ptrak | Networking The network layer is RakNet, the game's standard. |
Mods and access
oxide | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
modded | Modded Plugins or settings alter the game on this modded server. |
Other
hb29c9af6 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|---|
stok | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.