Statistical profileOffline
Rust 240 Sandbox Server [Oxide]
188.232.124.10:28015 checked 15d ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,136
top 61%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #13,136 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on Rust 240 Sandbox Server [Oxide]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust 240 Sandbox Server [Oxide]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust 240 Sandbox Server [Oxide]
What the server publishes and what was recorded
| Address | 188.232.124.10:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 20:27 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 231 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 148 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 34 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 38 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 25 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 44 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Rust 240 Sandbox Server [Oxide] wipe, and how often?
Too few wipes of Rust 240 Sandbox Server [Oxide] are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 18 days ago.
About the server
What does the record show for the uptime and current status of Rust 240 Sandbox Server [Oxide]?
The latest count records Rust 240 Sandbox Server [Oxide] as offline, last seen 15 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 October 2026.
What location has been recorded for Rust 240 Sandbox Server [Oxide]?
No region is published by Rust 240 Sandbox Server [Oxide]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 188.232.124.10:28015 is its address.
On which Rust version does Rust 240 Sandbox Server [Oxide] operate?
Rust network protocol 2283 on Windows is the version Rust 240 Sandbox Server [Oxide] runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Rust 240 Sandbox Server [Oxide] carry?
The last count for Rust 240 Sandbox Server [Oxide] was 15 days 3 hours ago; it is offline at present.
How does Rust 240 Sandbox Server [Oxide] compare with other servers in the rankings?
The rank for Rust 240 Sandbox Server [Oxide] is #13,136 on seven-day player hours, in the top 61% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Rust 240 Sandbox Server [Oxide]?
These Rust Census lists include Rust 240 Sandbox Server [Oxide]: Modded Rust servers, counted and Rust build servers: listed. Under these filters it comes up on the server list: Type: Modded.
What is meant by each tag shown on Rust 240 Sandbox Server [Oxide]?
These are the tags Rust 240 Sandbox Server [Oxide] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; v2283 (Protocol): Protocol 2283 is required; a different version cannot join; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; oxide (Oxide): Plugins are handled by Oxide (uMod) on this server; modded (Modded): Plugins or settings alter the game on this modded server; hb29c9af6 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags; stok (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Rust 240 Sandbox Server [Oxide]?
A procedural map runs on Rust 240 Sandbox Server [Oxide], generated by the game.
How is Rust 240 Sandbox Server [Oxide] configured, and what rules does it keep?
The name of Rust 240 Sandbox Server [Oxide] carries no gather rate. Group limits are not published here. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. VAC, Valve's anti-cheat, is disabled.
How to join
How can you connect to Rust 240 Sandbox Server [Oxide]?
Enter client.connect 188.232.124.10:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,v2283,hb29c9af6,stok,gmrust,oxide,modded
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
v2283 | Protocol Protocol 2283 is required; a different version cannot join. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
Mods and access
oxide | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
modded | Modded Plugins or settings alter the game on this modded server. |
Other
hb29c9af6 | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|---|
stok | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.