Statistical profileOffline
Rust 240 Sandbox Server [Oxide]
188.232.100.84:28015 checked 17d ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,630
top 62%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #13,630 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on Rust 240 Sandbox Server [Oxide]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust 240 Sandbox Server [Oxide]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust 240 Sandbox Server [Oxide]
What the server publishes and what was recorded
| Address | 188.232.100.84:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 20:27 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 207 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 165 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 35 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 32 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 21 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 38 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rust 240 Sandbox Server [Oxide]?
Too few wipes of Rust 240 Sandbox Server [Oxide] are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 18 days 1 hours have passed since this world was made.
About the server
Is Rust 240 Sandbox Server [Oxide] up, and how well has it held up?
Last seen 17 days 15 hours ago, Rust 240 Sandbox Server [Oxide] is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 11 October 2026.
In which location is Rust 240 Sandbox Server [Oxide] based?
No region is given by Rust 240 Sandbox Server [Oxide]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 188.232.100.84:28015 it is addressed.
On which Rust version does Rust 240 Sandbox Server [Oxide] operate?
The version in use on Rust 240 Sandbox Server [Oxide] is Rust network protocol 2283 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Rust 240 Sandbox Server [Oxide]?
The last count for Rust 240 Sandbox Server [Oxide] was 17 days 15 hours ago; it is offline at present.
What position does Rust 240 Sandbox Server [Oxide] hold in the server rankings?
The rank for Rust 240 Sandbox Server [Oxide] is #13,630 on seven-day player hours, in the top 62% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Rust 240 Sandbox Server [Oxide]?
The Rust Census lists that Rust 240 Sandbox Server [Oxide] fits are: Modded Rust servers, counted and Rust build servers: listed. It appears under these filters on the server list: Type: Modded.
Which meanings do the tags on Rust 240 Sandbox Server [Oxide] carry?
These are the tags Rust 240 Sandbox Server [Oxide] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; v2283 (Protocol): Your game must run protocol 2283 to join; ptrak (Networking): RakNet is used, the standard network layer of the game; oxide (Oxide): Plugins are handled by Oxide (uMod) on this server; modded (Modded): Modded: the game is changed by plugins or settings; h7f21ffee (Custom tag): The tag is custom: it was set by the owner or by a plugin; stok (Custom tag): The tag is custom: it was set by the owner or by a plugin. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Rust 240 Sandbox Server [Oxide]?
The game generates the procedural map on Rust 240 Sandbox Server [Oxide].
How is Rust 240 Sandbox Server [Oxide] configured, and what rules does it keep?
No gather rate is recorded for Rust 240 Sandbox Server [Oxide] in its name. Group limits are not published here. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. VAC, Valve's anti-cheat, is disabled.
Join details
What steps are needed to join Rust 240 Sandbox Server [Oxide]?
You can open the console in Rust with F1 and enter client.connect 188.232.100.84:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,v2283,h7f21ffee,stok,gmrust,oxide,modded
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
v2283 | Protocol Your game must run protocol 2283 to join. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
Mods and access
oxide | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
modded | Modded Modded: the game is changed by plugins or settings. |
Other
h7f21ffee | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|---|
stok | Custom tag The tag is custom: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.