Statistical profileOffline
Rust 240 Sandbox Server [Oxide]
188.232.100.105:28015 checked 18d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,858
top 72%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,858 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on Rust 240 Sandbox Server [Oxide]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust 240 Sandbox Server [Oxide]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust 240 Sandbox Server [Oxide]
What the server publishes and what was recorded
| Address | 188.232.100.105:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 20:27 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 259 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 59 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 66 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 10 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 50 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 29 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Rust 240 Sandbox Server [Oxide] wipe, and how often?
Too few wipes of Rust 240 Sandbox Server [Oxide] are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 18 days 17 hours have passed since this world was made.
Server details
How reliable is Rust 240 Sandbox Server [Oxide], and is it online now?
The latest count records Rust 240 Sandbox Server [Oxide] as offline, last seen 18 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 10 October 2026.
In which location is Rust 240 Sandbox Server [Oxide] based?
No region is published by Rust 240 Sandbox Server [Oxide]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 188.232.100.105:28015 it is addressed.
What version of Rust has been recorded on Rust 240 Sandbox Server [Oxide]?
The version in use on Rust 240 Sandbox Server [Oxide] is Rust network protocol 2283 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Rust 240 Sandbox Server [Oxide]?
Rust 240 Sandbox Server [Oxide] is offline at present; its last recording was 18 days 16 hours ago.
In the rankings of Rust servers, where is Rust 240 Sandbox Server [Oxide] placed?
The rank for Rust 240 Sandbox Server [Oxide] is #15,858 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Rust 240 Sandbox Server [Oxide]?
The Rust Census lists that Rust 240 Sandbox Server [Oxide] fits are: Modded Rust servers, counted and Rust build servers: listed. It appears under these filters on the server list: Type: Modded.
Which meanings do the tags on Rust 240 Sandbox Server [Oxide] carry?
Read by the game's server browser, Rust 240 Sandbox Server [Oxide] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; v2283 (Protocol): Protocol 2283 is required; a different version cannot join; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): Plugins are handled by Oxide (uMod) on this server; modded (Modded): This server is listed as modded, with plugins or settings that change the game; he6a7cdbd (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags; stok (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Rust 240 Sandbox Server [Oxide]?
The game generates the procedural map on Rust 240 Sandbox Server [Oxide].
What settings and rules have been listed for Rust 240 Sandbox Server [Oxide]?
No gather rate is given in the name of Rust 240 Sandbox Server [Oxide]. Group limits are not published here. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What steps are needed to join Rust 240 Sandbox Server [Oxide]?
You can open the console in Rust with F1 and enter client.connect 188.232.100.105:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,v2283,he6a7cdbd,stok,gmrust,oxide,modded
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
v2283 | Protocol Protocol 2283 is required; a different version cannot join. |
ptrak | Networking The network layer is RakNet, the game's standard. |
Mods and access
oxide | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
modded | Modded This server is listed as modded, with plugins or settings that change the game. |
Other
he6a7cdbd | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|---|
stok | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.