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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,000 players on 11,748 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Devblog 65 Legacy Server

188.191.162.8:28015 checked 22d ago

Release date
Next release
In five minutes (09:40 UTC)
Source
Live server queries
Server address
188.191.162.8:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak –

Rank

#15,960

top 71%

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
  • It ranks #15,960 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on Devblog 65 Legacy Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Devblog 65 Legacy Server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapBarren
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Devblog 65 Legacy Server

What the server publishes and what was recorded

Address188.191.162.8:28015
Region–
Max players30
Group limitnot published
Wipe schedule–
Last wipe7 Oct 2026, 09:34 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average463 / 475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average409 / 375
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average37 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average152 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does Devblog 65 Legacy Server wipe, and how often?

With too few wipes of Devblog 65 Legacy Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 22 days 2 hours ago.

About the server

What does the record show for the uptime and current status of Devblog 65 Legacy Server?

The latest count records Devblog 65 Legacy Server as offline, last seen 22 days 2 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 4 October 2026.

In which location is Devblog 65 Legacy Server based?

No region is published by Devblog 65 Legacy Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 188.191.162.8:28015 it is addressed.

What version of Rust has been recorded on Devblog 65 Legacy Server?

This release lists Devblog 65 Legacy Server on Rust network protocol 2013, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Devblog 65 Legacy Server?

The last count for Devblog 65 Legacy Server was 22 days 2 hours ago; it is offline at present.

How does Devblog 65 Legacy Server compare with other servers in the rankings?

For seven-day player hours, Devblog 65 Legacy Server is ranked #15,960, placing it in the top 71% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Devblog 65 Legacy Server?

Included in these Rust Census lists is Devblog 65 Legacy Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

The tags on Devblog 65 Legacy Server: what do they indicate?

These are the tags Devblog 65 Legacy Server publishes for the game's server browser to read: mp30 (Max players): The server holds 30 slots; v2013 (Protocol): Your game must run protocol 2013 to join; h5cf11350 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

How is Devblog 65 Legacy Server configured, and what rules does it keep?

No gather rate is given in the name of Devblog 65 Legacy Server. No group limit is published. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

What steps are needed to join Devblog 65 Legacy Server?

You can open the console in Rust with F1 and enter client.connect 188.191.162.8:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,v2013,h5cf11350,stok

Game

mp30Max players The server holds 30 slots.
v2013Protocol Your game must run protocol 2013 to join.

Other

h5cf11350Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.
stokCustom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.