Statistical profileOffline
Devblog 65 Legacy Server
188.191.162.8:28015 checked 22d ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
- It ranks #15,960 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on Devblog 65 Legacy Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Devblog 65 Legacy Server
Table 2: The world
As the server publishes it
| Map | Barren |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Devblog 65 Legacy Server
What the server publishes and what was recorded
| Address | 188.191.162.8:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 09:34 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 463 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 409 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 37 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 55 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 152 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does Devblog 65 Legacy Server wipe, and how often?
With too few wipes of Devblog 65 Legacy Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 22 days 2 hours ago.
About the server
What does the record show for the uptime and current status of Devblog 65 Legacy Server?
The latest count records Devblog 65 Legacy Server as offline, last seen 22 days 2 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 4 October 2026.
In which location is Devblog 65 Legacy Server based?
No region is published by Devblog 65 Legacy Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 188.191.162.8:28015 it is addressed.
What version of Rust has been recorded on Devblog 65 Legacy Server?
This release lists Devblog 65 Legacy Server on Rust network protocol 2013, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Devblog 65 Legacy Server?
The last count for Devblog 65 Legacy Server was 22 days 2 hours ago; it is offline at present.
How does Devblog 65 Legacy Server compare with other servers in the rankings?
For seven-day player hours, Devblog 65 Legacy Server is ranked #15,960, placing it in the top 71% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Devblog 65 Legacy Server?
Included in these Rust Census lists is Devblog 65 Legacy Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
The tags on Devblog 65 Legacy Server: what do they indicate?
These are the tags Devblog 65 Legacy Server publishes for the game's server browser to read: mp30 (Max players): The server holds 30 slots; v2013 (Protocol): Your game must run protocol 2013 to join; h5cf11350 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
How is Devblog 65 Legacy Server configured, and what rules does it keep?
No gather rate is given in the name of Devblog 65 Legacy Server. No group limit is published. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
What steps are needed to join Devblog 65 Legacy Server?
You can open the console in Rust with F1 and enter client.connect 188.191.162.8:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,v2013,h5cf11350,stok
Game
mp30 | Max players The server holds 30 slots. |
|---|---|
v2013 | Protocol Your game must run protocol 2013 to join. |
Other
h5cf11350 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|---|
stok | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.