Statistical profileOffline
TEST
188.19.58.40:28015 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,807
top 72%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,807 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TEST
What the server publishes and what was recorded
| Address | 188.19.58.40:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 23:57 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 287 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 228 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 23 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 27 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 110 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for TEST: what is it?
The rhythm of TEST's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 18 days 8 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of TEST?
TEST is offline at the time of this release; it was last seen 17 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 11 October 2026.
Which location does TEST run from?
A region is not published by TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. At 188.19.58.40:28015 it is addressed.
On which Rust version does TEST operate?
The version in use on TEST is Rust network protocol 2634 and build 167398 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for TEST?
The last count for TEST was 17 days 20 hours ago; it is offline at present.
How does TEST compare with other servers in the rankings?
The rank for TEST is #15,807 on seven-day player hours, in the top 72% of ranked servers.
Tag details
On Rust Census, which lists and filters carry TEST?
The Rust Census lists that TEST fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on TEST: what do they indicate?
Read by the game's server browser, TEST publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for TEST?
TEST runs a procedural map, which the game generates.
On TEST, what rules and settings are in force?
No gather rate is recorded for TEST in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join TEST?
Enter client.connect 188.19.58.40:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.