Statistical profileOffline
ПИТЕР Classic PvE [04.09]
188.187.60.147:28016 checked 44d ago
Connect to this server
1. Main points
Players now
2/ 500
0% full
7-day average
0
peak –
Rank
#10,230
no region published
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 0% of its 500 slots.
- It ranks #10,230 of all ranked servers, on player hours over the last seven days.
- Its current map went up 54d ago.
2. Players
Figure 1: Players on ПИТЕР Classic PvE [04.09]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ПИТЕР Classic PvE [04.09]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ПИТЕР Classic PvE [04.09]
What the server publishes and what was recorded
| Address | 188.187.60.147:28016 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 04:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 160 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 95 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 15 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 17 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for ПИТЕР Classic PvE [04.09]: what is it?
With too few wipes of ПИТЕР Classic PvE [04.09] on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 54 days 22 hours have passed since this world was made.
About the server
Is ПИТЕР Classic PvE [04.09] up, and how well has it held up?
Last seen 44 days 10 hours ago, ПИТЕР Classic PvE [04.09] is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for ПИТЕР Classic PvE [04.09]?
Its name points to Europe, though ПИТЕР Classic PvE [04.09] publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 188.187.60.147:28016 is its address.
Which Rust version is ПИТЕР Classic PvE [04.09] running?
This release lists ПИТЕР Classic PvE [04.09] on Rust network protocol 2633 and build 162929, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does ПИТЕР Classic PvE [04.09] carry?
At this release ПИТЕР Classic PvE [04.09] is offline, having last been seen 44 days 10 hours ago.
In the rankings of Rust servers, where is ПИТЕР Classic PvE [04.09] placed?
The rank for ПИТЕР Classic PvE [04.09] is #10,230 on seven-day player hours, in the top – of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry ПИТЕР Classic PvE [04.09]?
These Rust Census lists include ПИТЕР Classic PvE [04.09]: EU Rust servers: the regional count and Community servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on ПИТЕР Classic PvE [04.09]?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): Build 162929 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags ПИТЕР Classic PvE [04.09] publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for ПИТЕР Classic PvE [04.09]?
A procedural map runs on ПИТЕР Classic PvE [04.09], generated by the game.
How is ПИТЕР Classic PvE [04.09] configured, and what rules does it keep?
No gather rate is given in the name of ПИТЕР Classic PvE [04.09]. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join ПИТЕР Classic PvE [04.09]?
Enter client.connect 188.187.60.147:28016 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs162929 | Build Build 162929 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.