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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,956 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test Server

188.173.40.11:28017 checked 3d ago

Release date
Next release
In five minutes (18:11 UTC)
Source
Live server queries
Server address
188.173.40.11:28017
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

1

peak 2

Rank

#8,483

top 38%

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 2.
  • It ranks #8,483 of all ranked servers, the top 38%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.6 days

between real wipes

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctSun 25 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:42 UTC3d ago 2 – running 1
Sun 25 Oct, 23:14 UTC4d ago 2 – 0.6 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test Server

What the server publishes and what was recorded

Address188.173.40.11:28017
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 12:42 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average60 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average86 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average194 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average4 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average242 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average358 / 375

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Test Server: what is it?

The rhythm of Test Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 3 days 16 hours.

What should you expect on wipe day at Test Server?

An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

How reliable is Test Server, and is it online now?

The latest count records Test Server as offline, last seen 3 days 10 hours ago. A total of 5 of 96 hours were up over 4 full days, which is 5% of the time. First recorded by Rust Census on 25 October 2026.

Which location does Test Server run from?

No region is published by Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 188.173.40.11:28017 it is addressed.

What version of Rust has been recorded on Test Server?

This release lists Test Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on Test Server?

The last count for Test Server was 3 days 10 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 2.

How does Test Server compare with other servers in the rankings?

For seven-day player hours, Test Server is ranked #8,483, placing it in the top 38% of all ranked servers.

Tags, lists

Where does Test Server appear among the Rust Census lists and filters?

These Rust Census lists include Test Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on Test Server: what do they indicate?

Read by the game's server browser, Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Test Server?

A procedural map runs on Test Server, generated by the game.

How is Test Server configured, and what rules does it keep?

No gather rate is given in the name of Test Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server does not run VAC, Valve's anti-cheat.

Join details

What is the way to join Test Server?

Enter client.connect 188.173.40.11:28017 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.