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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,182 players on 11,803 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

DiedWorld

188.17.191.58:28015 checked 3d ago

Release date
Next release
In five minutes (17:30 UTC)
Source
Live server queries
Server address
188.17.191.58:28015
First recorded
19 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

1

peak 1

Rank

#11,940

top 54%

Last wipe

18d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #11,940 of all ranked servers, the top 54%, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on DiedWorld

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of DiedWorld

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of DiedWorld

What the server publishes and what was recorded

Address188.17.191.58:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 08:23 UTC
Hostname–
First seen19 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average522 / 550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average60 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average164 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does DiedWorld wipe, and how often?

The rhythm of DiedWorld's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 18 days 4 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of DiedWorld?

The latest count records DiedWorld as offline, last seen 3 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 2 of them, or 1%. First recorded by Rust Census on 19 October 2026.

In which location is DiedWorld based?

A region is not published by DiedWorld. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 188.17.191.58:28015 is its address.

On which Rust version does DiedWorld operate?

The version in use on DiedWorld is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on DiedWorld?

At this release DiedWorld is offline, having last been seen 3 days 19 hours ago. Averaged over seven days: 1 players, with a peak of 1.

In the rankings of Rust servers, where is DiedWorld placed?

For seven-day player hours, DiedWorld is ranked #11,940, placing it in the top 54% of all ranked servers.

Tags, lists

Where does DiedWorld appear among the Rust Census lists and filters?

Included in these Rust Census lists is DiedWorld: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on DiedWorld carry?

Read by the game's server browser, DiedWorld publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for DiedWorld?

The game generates the procedural map on DiedWorld.

What settings and rules have been listed for DiedWorld?

No gather rate is recorded for DiedWorld in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to DiedWorld?

Enter client.connect 188.17.191.58:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.