Statistical profileOffline
E-SURVIVAL Dev
188.168.17.60:28025 checked 44d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,143
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #14,143 of all ranked servers, on player hours over the last seven days.
- Its current map went up 44d ago.
2. Players
Figure 1: Players on E-SURVIVAL Dev
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of E-SURVIVAL Dev
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of E-SURVIVAL Dev
What the server publishes and what was recorded
| Address | 188.168.17.60:28025 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | trio |
| Wipe schedule | – |
| Last wipe | 15 Sep 2026, 15:20 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustSpain.com | EU Trio Mondays | EU · trio · weekly · 67 on average | 80 / 200 |
| QS『可乐』10.28/5倍/养老/三人/萌新礼包 | EA · trio · weekly · 21 on average | 0 / 100 |
| GORILA.RU Random Item Jump (Random Item) | trio · weekly · 20 on average | 39 / 200 |
| 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · trio · monthly · 17 on average | 34 / 550 |
| 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 5 / 550 |
| 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · trio · monthly · 12 on average | 14 / 550 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on E-SURVIVAL Dev?
Too few wipes of E-SURVIVAL Dev are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 44 days 4 hours ago.
Server details
Is E-SURVIVAL Dev up, and how well has it held up?
The latest count records E-SURVIVAL Dev as offline, last seen 44 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 15 September 2026.
In which location is E-SURVIVAL Dev based?
No region is published by E-SURVIVAL Dev. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 188.168.17.60:28025 it is addressed.
Which Rust version is E-SURVIVAL Dev running?
The version in use on E-SURVIVAL Dev is Rust network protocol 2633 and build 163794 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for E-SURVIVAL Dev?
The last count for E-SURVIVAL Dev was 44 days 3 hours ago; it is offline at present.
How does E-SURVIVAL Dev compare with other servers in the rankings?
For seven-day player hours, E-SURVIVAL Dev is ranked #14,143, placing it in the top – of all ranked servers.
Tags, lists
Where does E-SURVIVAL Dev appear among the Rust Census lists and filters?
These Rust Census lists include E-SURVIVAL Dev: Modded Rust servers, counted and Trio servers, group limit three. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
The tags on E-SURVIVAL Dev: what do they indicate?
Read by the game's server browser, E-SURVIVAL Dev publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts3 (Group limit): The limit is 3 players per team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on E-SURVIVAL Dev?
A procedural map runs on E-SURVIVAL Dev, generated by the game.
How is E-SURVIVAL Dev configured, and what rules does it keep?
No gather rate is recorded for E-SURVIVAL Dev in its name. A limit of 3 players applies to groups (trio). survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to E-SURVIVAL Dev?
Enter client.connect 188.168.17.60:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts3,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts3 | Group limit The limit is 3 players per team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.