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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,419 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[ESP] [PVP/PVE] RustZ Invasion Zombie

EU 188.165.197.71:28015 checked 7m ago

biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (01:50 UTC)
Source
Live server queries
Server address
188.165.197.71:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#8,851

top 40% · #2166 in EU

Last wipe

27d ago

biweekly schedule

Next wipe

17h

Thu 29 Oct, 19:18 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #8,851 of all ranked servers, the top 40%, and #2166 in EU, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 29 October, 19:18 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on [ESP] [PVP/PVE] RustZ Invasion Zombie

Players now and over time, UTC

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510002:0011:0020:0005:0014:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 19:18 UTC, in 17h. Its biweekly schedule tag · low confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
17hThu 29 Oct, 19:18 UTCOwn schedule
7d 17hThu 5 Nov, 19:00 UTCForce wipe FW
14d 17hThu 12 Nov, 19:18 UTCOwn schedule
28d 17hThu 26 Nov, 19:18 UTCOwn schedule
35d 17hThu 3 Dec, 19:00 UTCForce wipe FW
42d 17hThu 10 Dec, 19:18 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:18 UTC FW27d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [ESP] [PVP/PVE] RustZ Invasion Zombie

4500 · seed 798468631

Map of [ESP] [PVP/PVE] RustZ Invasion Zombie

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed798468631
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [ESP] [PVP/PVE] RustZ Invasion Zombie

What the server publishes and what was recorded

Address188.165.197.71:28015
RegionEU
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe1 Oct 2026, 19:18 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average125 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average10 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average6 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average12 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average10 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 25 on average9 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on [ESP] [PVP/PVE] RustZ Invasion Zombie?

The prediction for [ESP] [PVP/PVE] RustZ Invasion Zombie follows its tag, since too few of its wipes are on record to confirm the schedule. Thursday 29 October at 19:18 UTC is the date of its next wipe. 27 days 6 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

What should you expect on wipe day at [ESP] [PVP/PVE] RustZ Invasion Zombie?

Recent wipes drew an average peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Server details

How reliable is [ESP] [PVP/PVE] RustZ Invasion Zombie, and is it online now?

At the latest check, [ESP] [PVP/PVE] RustZ Invasion Zombie was online. The uptime it reports puts the last restart at about 20 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

How well does [ESP] [PVP/PVE] RustZ Invasion Zombie perform?

Average server fps over the last 48 hours was 78, with a low of 65. Buildings, deployables and everything else in the world took the entity count to 179,062. Memory use reached 4,369 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is [ESP] [PVP/PVE] RustZ Invasion Zombie based?

Its EU tag is how [ESP] [PVP/PVE] RustZ Invasion Zombie lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 188.165.197.71:28015 is its address.

Which Rust version is [ESP] [PVP/PVE] RustZ Invasion Zombie running?

The version in use on [ESP] [PVP/PVE] RustZ Invasion Zombie is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on [ESP] [PVP/PVE] RustZ Invasion Zombie?

[ESP] [PVP/PVE] RustZ Invasion Zombie stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 11:00 UTC: 0 players.

In the rankings of Rust servers, where is [ESP] [PVP/PVE] RustZ Invasion Zombie placed?

On player hours over the last seven days [ESP] [PVP/PVE] RustZ Invasion Zombie stands at #8,851, #2,166 in Europe, in the top 40% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover [ESP] [PVP/PVE] RustZ Invasion Zombie?

Included in these Rust Census lists is [ESP] [PVP/PVE] RustZ Invasion Zombie: EU Rust servers: the regional count, Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on [ESP] [PVP/PVE] RustZ Invasion Zombie carry?

These are the tags [ESP] [PVP/PVE] RustZ Invasion Zombie publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe is run once a fortnight; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on [ESP] [PVP/PVE] RustZ Invasion Zombie?

The procedural map on [ESP] [PVP/PVE] RustZ Invasion Zombie is generated by the game, measures 4,500 and carries seed 798468631. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for [ESP] [PVP/PVE] RustZ Invasion Zombie?

No gather rate is given in the name of [ESP] [PVP/PVE] RustZ Invasion Zombie. 8 players is the group limit, the game's default. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join [ESP] [PVP/PVE] RustZ Invasion Zombie?

Enter client.connect 188.165.197.71:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. http://www.gameservers.es is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.