Statistical profileOffline
Private Chill Server | 15 Players
188.163.27.18:28015 checked 17d ago
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1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,520
top 70%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,520 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on Private Chill Server | 15 Players
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Private Chill Server | 15 Players
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Private Chill Server | 15 Players
What the server publishes and what was recorded
| Address | 188.163.27.18:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 18:25 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 455 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 448 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 950 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 64 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 989 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 23 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Private Chill Server | 15 Players wipe, and how often?
The rhythm of Private Chill Server | 15 Players's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 17 days 21 hours have passed since this world was made.
About the server
How reliable is Private Chill Server | 15 Players, and is it online now?
The latest count records Private Chill Server | 15 Players as offline, last seen 17 days 20 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 11 October 2026.
In which location is Private Chill Server | 15 Players based?
No region is published by Private Chill Server | 15 Players. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 188.163.27.18:28015 it is addressed.
What version of Rust has been recorded on Private Chill Server | 15 Players?
The version in use on Private Chill Server | 15 Players is Rust network protocol 2634 and build 167398 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Private Chill Server | 15 Players?
The last count for Private Chill Server | 15 Players was 17 days 20 hours ago; it is offline at present.
In the rankings of Rust servers, where is Private Chill Server | 15 Players placed?
For seven-day player hours, Private Chill Server | 15 Players is ranked #15,520, placing it in the top 70% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Private Chill Server | 15 Players?
Included in these Rust Census lists is Private Chill Server | 15 Players: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Private Chill Server | 15 Players: what do they indicate?
Read by the game's server browser, Private Chill Server | 15 Players publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Private Chill Server | 15 Players?
A procedural map runs on Private Chill Server | 15 Players, generated by the game.
On Private Chill Server | 15 Players, what rules and settings are in force?
The name of Private Chill Server | 15 Players carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Private Chill Server | 15 Players?
Enter client.connect 188.163.27.18:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players 15 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.