Statistical profileOffline
first_server
188.162.65.84:28015 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak 1
Rank
#13,171
top 59%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,171 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on first_server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of first_server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of first_server
What the server publishes and what was recorded
| Address | 188.162.65.84:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 09:40 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 672 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 423 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 38 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 57 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 224 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 120 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on first_server?
With too few wipes of first_server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 15 days 3 hours ago.
Server details
How reliable is first_server, and is it online now?
The latest count records first_server as offline, last seen 5 days 17 hours ago. A total of 0 of 120 hours were up over 5 full days, which is 0% of the time. It was first seen by Rust Census on 22 October 2026.
Which location does first_server run from?
No region is published by first_server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 188.162.65.84:28015 it is addressed.
What version of Rust has been recorded on first_server?
This release lists first_server on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does first_server carry?
first_server is offline at present; its last recording was 5 days 17 hours ago. This release records a seven-day average of 0 players and a peak of 1.
How does first_server compare with other servers in the rankings?
The rank for first_server is #13,171 on seven-day player hours, in the top 59% of ranked servers.
Tag details
On Rust Census, which lists and filters carry first_server?
Included in these Rust Census lists is first_server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on first_server carry?
These are the tags first_server publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for first_server?
first_server runs a procedural map, which the game generates.
How is first_server configured, and what rules does it keep?
No gather rate is recorded for first_server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
What steps are needed to join first_server?
Enter client.connect 188.162.65.84:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.