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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,995 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

first_server

188.162.65.185:28015 checked 1d ago

Release date
Next release
In five minutes (19:20 UTC)
Source
Live server queries
Server address
188.162.65.185:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

1

peak 1

Rank

#10,277

top 46%

Last wipe

14d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #10,277 of all ranked servers, the top 46%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on first_server

Players now and over time, UTC

AveragePeak
00.250.50.75110:0011:0014:0015:0018:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of first_server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of first_server

What the server publishes and what was recorded

Address188.162.65.185:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 09:40 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average334 / 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average7 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average20 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average129 / 225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average64 / 225
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average33 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for first_server: what is it?

Too few wipes of first_server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 14 days 21 hours ago.

About the server

What does the record show for the uptime and current status of first_server?

first_server is offline at the time of this release; it was last seen 36 hours ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. The first sighting of it by Rust Census was on 26 October 2026.

Which location does first_server run from?

No region is given by first_server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 188.162.65.185:28015 is its address.

On which Rust version does first_server operate?

This release lists first_server on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on first_server?

At this release first_server is offline, having last been seen 36 hours ago. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.

How does first_server compare with other servers in the rankings?

For seven-day player hours, first_server is ranked #10,277, placing it in the top 46% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry first_server?

The Rust Census lists that first_server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on first_server carry?

gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags first_server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on first_server?

The game generates the procedural map on first_server.

What settings and rules have been listed for first_server?

No gather rate is given in the name of first_server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

What steps are needed to join first_server?

Enter client.connect 188.162.65.185:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp500Max players Slots: 500.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.