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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,429 players on 11,767 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

first_server

188.162.65.159:28015 checked 1d ago

Release date
Next release
In five minutes (15:25 UTC)
Source
Live server queries
Server address
188.162.65.159:28015
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

1

peak 1

Rank

#12,569

top 57%

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #12,569 of all ranked servers, the top 57%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on first_server

Players now and over time, UTC

AveragePeak
00.250.50.75114:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of first_server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of first_server

What the server publishes and what was recorded

Address188.162.65.159:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 09:40 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average416 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average277 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average42 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average35 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average75 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average94 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on first_server?

With too few wipes of first_server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 12 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of first_server?

first_server is offline at the time of this release; it was last seen 31 hours ago. First recorded by Rust Census on 27 October 2026.

Which location does first_server run from?

A region is not published by first_server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 188.162.65.159:28015 is its address.

On which Rust version does first_server operate?

This release lists first_server on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on first_server?

At this release first_server is offline, having last been seen 31 hours ago. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 15:00 UTC: 1 players.

How does first_server compare with other servers in the rankings?

For seven-day player hours, first_server is ranked #12,569, placing it in the top 57% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry first_server?

Included in these Rust Census lists is first_server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on first_server: what do they indicate?

Read by the game's server browser, first_server publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slots: 500; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for first_server?

A procedural map runs on first_server, generated by the game.

On first_server, what rules and settings are in force?

No gather rate is recorded for first_server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

What steps are needed to join first_server?

Enter client.connect 188.162.65.159:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp500Max players Slots: 500.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.