Statistical profileOffline
first_server
188.162.65.159:28015 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
1
peak 1
Rank
#12,569
top 57%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #12,569 of all ranked servers, the top 57%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on first_server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of first_server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of first_server
What the server publishes and what was recorded
| Address | 188.162.65.159:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 09:40 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 416 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 277 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 42 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 75 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 94 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on first_server?
With too few wipes of first_server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 12 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of first_server?
first_server is offline at the time of this release; it was last seen 31 hours ago. First recorded by Rust Census on 27 October 2026.
Which location does first_server run from?
A region is not published by first_server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 188.162.65.159:28015 is its address.
On which Rust version does first_server operate?
This release lists first_server on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on first_server?
At this release first_server is offline, having last been seen 31 hours ago. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 15:00 UTC: 1 players.
How does first_server compare with other servers in the rankings?
For seven-day player hours, first_server is ranked #12,569, placing it in the top 57% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry first_server?
Included in these Rust Census lists is first_server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on first_server: what do they indicate?
Read by the game's server browser, first_server publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slots: 500; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for first_server?
A procedural map runs on first_server, generated by the game.
On first_server, what rules and settings are in force?
No gather rate is recorded for first_server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
What steps are needed to join first_server?
Enter client.connect 188.162.65.159:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.