Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,058 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

first_server

188.162.65.111:28015 checked 11d ago

Release date
Next release
In five minutes (04:45 UTC)
Source
Live server queries
Server address
188.162.65.111:28015
First recorded
16 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#13,026

top 60%

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #13,026 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on first_server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of first_server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of first_server

What the server publishes and what was recorded

Address188.162.65.111:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 09:40 UTC
Hostname–
First seen16 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average504 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average324 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average40 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average33 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average99 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average120 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on first_server?

The rhythm of first_server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 15 days 12 hours have passed since this world was made.

About the server

Is first_server up, and how well has it held up?

Last seen 11 days 17 hours ago, first_server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 16 October 2026.

What location has been recorded for first_server?

No region is given by first_server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 188.162.65.111:28015 it is addressed.

Which Rust version is first_server running?

Rust network protocol 2634 and build 167781 on Windows is the version first_server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on first_server?

first_server is offline at present; its last recording was 11 days 17 hours ago.

What position does first_server hold in the server rankings?

For seven-day player hours, first_server is ranked #13,026, placing it in the top 60% of all ranked servers.

Tag details

Which Rust Census filters and lists cover first_server?

Included in these Rust Census lists is first_server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on first_server: what do they indicate?

gmvanilla (Game mode): Survival play in the vanilla format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags first_server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for first_server?

first_server runs a procedural map, which the game generates.

How is first_server configured, and what rules does it keep?

No gather rate is given in the name of first_server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

What is the way to join first_server?

Enter client.connect 188.162.65.111:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.