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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 76,398 players on 11,761 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

first_server

188.162.64.211:28015 checked 13d ago

Release date
Next release
In five minutes (23:05 UTC)
Source
Live server queries
Server address
188.162.64.211:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#12,922

top 60%

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #12,922 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on first_server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of first_server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of first_server

What the server publishes and what was recorded

Address188.162.64.211:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 09:40 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average677 / 725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average38 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average52 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average218 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average144 / 175

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for first_server: what is it?

With too few wipes of first_server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 15 days 4 hours ago.

Server record

How reliable is first_server, and is it online now?

Last seen 13 days 14 hours ago, first_server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 October 2026.

Which location does first_server run from?

No region is published by first_server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 188.162.64.211:28015 is its address.

What version of Rust has been recorded on first_server?

Rust network protocol 2634 and build 167781 on Windows is the version first_server runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on first_server?

At this release first_server is offline, having last been seen 13 days 14 hours ago.

What position does first_server hold in the server rankings?

For seven-day player hours, first_server is ranked #12,922, placing it in the top 60% of all ranked servers.

Tag details

Which Rust Census filters and lists cover first_server?

These Rust Census lists include first_server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on first_server?

These are the tags first_server publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on first_server?

A procedural map runs on first_server, generated by the game.

On first_server, what rules and settings are in force?

No gather rate is recorded for first_server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

What steps are needed to join first_server?

Enter client.connect 188.162.64.211:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.