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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,970 players on 11,800 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

your_server_name

188.162.236.48:28015 checked 24d ago

Release date
Next release
In five minutes (17:45 UTC)
Source
Live server queries
Server address
188.162.236.48:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#13,798

top 61%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #13,798 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on your_server_name

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of your_server_name

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of your_server_name

What the server publishes and what was recorded

Address188.162.236.48:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 08:31 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average548 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average357 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average44 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average37 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average118 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average128 / 300

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for your_server_name: what is it?

The rhythm of your_server_name's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 26 days 12 hours.

Server record

How reliable is your_server_name, and is it online now?

Last seen 24 days 3 hours ago, your_server_name is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 4 October 2026.

In which location is your_server_name based?

No region is published by your_server_name. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 188.162.236.48:28015 is its address.

What version of Rust has been recorded on your_server_name?

The version in use on your_server_name is Rust network protocol 2634 and build 166586 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does your_server_name carry?

The last count for your_server_name was 24 days 3 hours ago; it is offline at present.

How does your_server_name compare with other servers in the rankings?

The rank for your_server_name is #13,798 on seven-day player hours, in the top 61% of ranked servers.

Lists and tags

Where does your_server_name appear among the Rust Census lists and filters?

These Rust Census lists include your_server_name: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on your_server_name carry?

Read by the game's server browser, your_server_name publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166586 (Build): Build 166586 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for your_server_name?

your_server_name runs a procedural map, which the game generates.

What settings and rules have been listed for your_server_name?

No gather rate is recorded for your_server_name in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to your_server_name?

You can open the console in Rust with F1 and enter client.connect 188.162.236.48:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166586Build Build 166586 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.