Statistical profileOffline
RustMate export
188.130.159.7:28215 checked 6d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,268
top 68%
No wipes
resets
11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,268 of all ranked servers, the top 68%, on player hours over the last seven days.
- It makes a new world every few hours (11 this week): those are resets, not wipes.
2. Players
Figure 1: Players on RustMate export
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:18 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 19:47 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 16:04 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 03:07 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 03:03 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 02:57 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 02:53 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 02:39 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 01:55 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 01:38 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 01:18 UTC6d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of RustMate export
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of RustMate export
What the server publishes and what was recorded
| Address | 188.130.159.7:28215 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 23 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 124 on average | 163 / 300 |
| Vital Rust - EU Monthly | EU · no group limit · 82 on average | 91 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 29.10 | EU · no group limit · 1x · 70 on average | 77 / 100 |
| Magic Rust Vanilla (Monthly) JUST WIPED | 29.10 | no group limit · 69 on average | 64 / 100 |
| Rustoria.co - EU Low Pop | JUST WIPED 29.10 | EU · no group limit · 66 on average | 67 / 100 |
| Rustoria.co - US Long Premium | JUST WIPED 29.10 | NA · no group limit · 65 on average | 66 / 100 |
9. Quick answers
From the figures on this page.
Wipe records
When does RustMate export wipe, and how often?
Neither a wipe schedule nor any counted wipes are kept by RustMate export, which generates a new world every few hours.
About the server
How reliable is RustMate export, and is it online now?
RustMate export is offline at the time of this release; it was last seen 6 days ago. A total of 0 of 120 hours were up over 5 full days, which is 0% of the time. The first sighting of it by Rust Census was on 23 October 2026.
What location has been recorded for RustMate export?
No region is published by RustMate export. Rust Census does not look up where the machine stands; it shows where a server says it is. At 188.130.159.7:28215 it is addressed.
What version of Rust has been recorded on RustMate export?
The version in use on RustMate export is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for RustMate export?
RustMate export is offline at present; its last recording was 6 days ago. The seven-day average for this server is 0 players.
How does RustMate export compare with other servers in the rankings?
The rank for RustMate export is #15,268 on seven-day player hours, in the top 68% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry RustMate export?
Included in these Rust Census lists is RustMate export: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on RustMate export?
These are the tags RustMate export publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for RustMate export?
The game generates the procedural map on RustMate export.
How is RustMate export configured, and what rules does it keep?
No gather rate is recorded for RustMate export in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join RustMate export?
Enter client.connect 188.130.159.7:28215 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.